Sky1ro

Vietnam
256 matches tracked 45 matches in 30 days
ELO ▲ 328
1,852
30-day peak: 1,869
Rank NA ▼ 769 places
#10,716
30 days · prev. #9,947 · best #9,934
Last updated:

How does Sky1ro play?

Rating 1.04 K/R 0.75 ADR 83.6 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 256 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average.
EntryMulti-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 1.02+0.02 · Ø 1.00 better than 58%
Pistol kills per match 3.0
Knife kills 4 in 256 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 56%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 41x 4K, 5 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 33%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 90%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.05, Win rate +9 pp, ELO +596
= Stayed the same
K/R at 0.76, ADR at 83.1
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.74). Slightly above the average (0.73).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −1 ELO
58 matches · 40% win rate
Between 18:00 and 24:00 −13 ELO, win rate 38%
On Thursdays −26 ELO, win rate 36%

Sky1ro loses the most ELO from match 5 of the day: −1 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
43% better than 26%
0.75 better than 66%
82.5 better than 65%
1.05 better than 66%
53% of 445 duels better than 65%
37% of 46 situations better than 49%
Ancient44
59% better than 75%
0.78 better than 73%
87.0 better than 83%
1.05 better than 65%
53% of 276 duels better than 62%
35% of 26 situations better than 42%
Mirage39
49% better than 43%
0.75 better than 62%
82.1 better than 64%
1.03 better than 58%
55% of 238 duels better than 76%
14% of 14 situations better than 5%
Anubis36
50% better than 43%
0.74 right on the average
82.0 better than 57%
1.02 right on the average
42% of 205 duels better than 9%
28% of 18 situations better than 25%
Inferno34
47% better than 28%
0.76 better than 62%
86.7 better than 77%
1.02 better than 45%
51% of 226 duels better than 45%
30% of 20 situations better than 31%
Nuke10
10% -
0.78 -
84.8 -
0.98-
57% of 61 duels -
56% of 9 situations -
Cache8
50% -
0.82 -
83.6 -
1.13-
41% of 51 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sky1ro plays

Across 256 matches Sky1ro averages K/R 0.75, ADR 83.6 and a rating of 1.04. Biggest strength: Rounds with first kill at 14%, better than 93% of level 9 players. Averages 16.9 kills per match with 51% headshots. The strongest map is Ancient with a 59% win rate in 44 matches. In 98 of 256 matches the rating was 1.10 or higher (38%), in 84 it was below 0.90. In 173 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: August 2026 at 1.08. Sky1ro loses the most ELO from match 5 of the day (−1 ELO, win rate 40%). Things go best on Anubis (+99 ELO, win rate 50%). Match no. 4 of the day goes best: 59% win rate, −24 ELO. Improved over the last three months: Rating +0.05, Win rate +9 pp, ELO +596. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.76, ADR at 83.1. Last 30 days: 45 matches, win rate 47%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.