Skuratik22

United Kingdom
On FACEIT since 2025 172 matches tracked 47 matches in 30 days
ELO
2,191
Peak across the last 172 matches: 2,191
Rank EU
#138,744
United Kingdom #2,539 in United Kingdom
Last updated:

How does Skuratik22 play?

Rating 1.08 (from 164 matches) K/R 0.78 ADR 84.6 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 164 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 34%+22 pp · Ø 12% better than 97%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.1
Knife kills 7 in 172 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 19x 4K, 2 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +200
= Stayed the same
K/R at 0.79, Rating at 1.08, ADR at 85.3
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
33 matches · 48% win rate
On Mirage −51 ELO
50 matches · 56% win rate
Between 18:00 and 24:00 −95 ELO, win rate 33%
On Mondays −102 ELO, win rate 46%

Skuratik22 loses the most ELO in match 1 of the day: −54 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 54 · Mirage
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
56% better than 69%
0.81 better than 81%
85.0 better than 72%
1.11 better than 76%
56% of 251 duels better than 76%
43% of 35 situations better than 66%
Anubis35
69% better than 94%
0.80 better than 80%
84.4 better than 71%
1.13 better than 82%
57% of 176 duels better than 80%
36% of 22 situations better than 44%
Ancient28
50% better than 41%
0.80 better than 77%
84.2 better than 66%
1.11 better than 77%
47% of 104 duels better than 26%
65% of 17 situations better than 96%
Dust 228
54% better than 59%
0.73 better than 46%
82.6 better than 62%
0.98 better than 32%
55% of 152 duels better than 70%
35% of 17 situations better than 42%
Inferno11
55% -
0.75 -
87.6 -
1.01-
52% of 67 duels -
67% of 6 situations -
Cache10
60% -
0.82 -
91.4 -
1.05-
70% of 54 duels -
67% of 3 situations -
Nuke10
50% -
0.66 -
79.9 -
0.94-
50% of 50 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skuratik22 plays

Across 172 matches Skuratik22 averages K/R 0.78 and ADR 84.6; the rating across the 164 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Anubis with a 69% win rate in 35 matches. In 82 of 164 matches the rating was 1.10 or higher (50%), in 48 it was below 0.90. In 86 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. Skuratik22 loses the most ELO in match 1 of the day (−54 ELO, win rate 48%). Things go best on Anubis (+26 ELO, win rate 69%). Match no. 4 of the day goes best: 67% win rate. Improved over the last three months: Win rate +4 pp, ELO +200. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 85.3. Last 30 days: 47 matches, win rate 62%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.