Skrud3477

Germany
95 matches tracked 50 matches in 30 days
Last updated:

How does Skrud3477 play?

Rating 0.91 K/R 0.66 ADR 72.6 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 95 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 35%
better than most on level 5 about average weaker than most
Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 51%+2 pp · Ø 49% better than 67%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 49%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 32%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.97).

Headshot rate 45%+1 pp · Ø 44% better than 58%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 0.89−0.08 · Ø 0.97 better than 25%
Pistol kills per match 2.2
Knife kills 2 in 95 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.2).

2K rounds 11.5%−1.4 pp · Ø 12.9% better than 22%
3K rounds 2.9%−0.8 pp · Ø 3.7% better than 18%
MVPs per match 1.7−0.5 · Ø 2.2 better than 10%
4Ks and aces 14x 4K, 1 ace in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 11%
Utility damage per round 2.8−1.0 · Ø 3.8 better than 24%
Enemies flashed per round 0.36+0.11 · Ø 0.25 better than 77%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether Skrud3477 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 95 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: October 2026 with 0.67.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
28 matches · 43% win rate

Skrud3477 loses the most ELO from match 5 of the day: ±0 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 30 · Ancient
  3. Highest rating in a match: 2.35 · Ancient

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
46% better than 39%
0.68 better than 37%
74.0 better than 28%
0.94 better than 36%
48% of 95 duels better than 43%
35% of 20 situations better than 45%
Mirage19
42% better than 27%
0.65 better than 25%
71.8 better than 23%
0.90 better than 26%
52% of 92 duels better than 65%
67% of 9 situations better than 97%
Anubis16
56% better than 68%
0.62 better than 11%
69.8 better than 10%
0.84 better than 9%
45% of 64 duels better than 27%
10% of 10 situations better than 3%
Ancient10
50% -
0.70 -
72.4 -
0.98-
55% of 42 duels -
33% of 6 situations -
Nuke9
33% -
0.59 -
63.7 -
0.80-
62% of 37 duels -
50% of 6 situations -
Cache6
50% -
0.77 -
84.3 -
1.03-
62% of 21 duels -
50% of 6 situations -
Inferno6
67% -
0.64 -
76.0 -
0.81-
43% of 30 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skrud3477 plays

Across 95 matches Skrud3477 averages K/R 0.66, ADR 72.6 and a rating of 0.91. Most room to improve: Utility hit rate at 27%, better than only 11% of level 5 players. Averages 14.5 kills per match with 45% headshots. The strongest map is Anubis with a 56% win rate in 16 matches. In 24 of 95 matches the rating was 1.10 or higher (25%), in 49 it was below 0.90. In 95 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 0.93. Skrud3477 loses the most ELO from match 5 of the day (±0 ELO, win rate 43%). Things go best on Dust 2 (+6 ELO, win rate 46%). Match no. 1 of the day goes best: 56% win rate, −20 ELO. Last 30 days: 50 matches, win rate 46%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.