Skipper1411

Poland
On FACEIT since 2022 117 matches tracked 34 matches in 30 days
Last updated:

How does Skipper1411 play?

Rating 0.97 K/R 0.68 ADR 79.8 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 117 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 90%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.96−0.01 · Ø 0.97 better than 34%
Pistol kills per match 3.2
Knife kills 5 in 117 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (12.8%).

2K rounds 11.6%−1.2 pp · Ø 12.8% better than 14%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 24%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 21x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

9.9 utility damage per round and so well above the average (4.1).

Utility hit rate 48%+12 pp · Ø 36% better than 99%
Utility damage per round 9.9+5.8 · Ø 4.1 better than 99%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.06, Rating +0.07, ADR +8.4
= Stayed the same
Headshots at 55%, Win rate at 52%
▼ Got worse
ELO −137

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.64). Just below the average (0.71).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −72 ELO
45 matches · 40% win rate
On Tuesdays +8 ELO, win rate 45%

Skipper1411 loses the most ELO in match 1 of the day: −72 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Inferno
  2. Highest rating in a match: 1.94 · Inferno
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
56% better than 69%
0.70 better than 37%
78.8 better than 46%
1.02 better than 55%
50% of 129 duels better than 47%
33% of 12 situations better than 37%
Anubis27
56% better than 67%
0.76 better than 70%
88.6 better than 88%
1.06 better than 71%
54% of 127 duels better than 70%
40% of 10 situations right on the average
Nuke17
53% better than 44%
0.69 better than 23%
82.3 better than 52%
0.99 better than 34%
46% of 72 duels better than 21%
27% of 11 situations better than 19%
Dust 213
46% -
0.55 -
63.7 -
0.79-
32% of 62 duels -
30% of 10 situations -
Inferno12
42% -
0.68 -
81.3 -
0.96-
61% of 41 duels -
0% of 3 situations -
Vertigo7
57% -
0.75 -
88.5 -
1.09-
63% of 30 duels -
67% of 3 situations -
Cache5
20% -
0.53 -
60.5 -
0.71-
35% of 20 duels -
50% of 2 situations -
Ancient4
50% -
0.55 -
73.7 -
0.73-
42% of 26 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skipper1411 plays

Across 117 matches Skipper1411 averages K/R 0.68, ADR 79.8 and a rating of 0.97. Biggest strength: Utility hit rate at 48%, better than 99% of level 8 players. Most room to improve: 3K rounds at 3.3%, better than only 24% of level 8 players. Averages 15.1 kills per match with 55% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 34 of 117 matches the rating was 1.10 or higher (29%), in 50 it was below 0.90. In 83 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. Skipper1411 loses the most ELO in match 1 of the day (−72 ELO, win rate 40%). Things go best on Anubis (+52 ELO, win rate 56%). Match no. 3 of the day goes best: 59% win rate, +24 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +8.4. Got weaker: ELO −137. Unchanged in recent months: Headshots at 55%, Win rate at 52%. Last 30 days: 34 matches, win rate 44%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.