Sk0ga

Russia
On FACEIT since 2016 252 matches tracked 63 matches in 30 days
ELO ▲ 240
2,957
30-day peak: 3,047
Rank EU ▼ 1,416 places
#9,756
Russia #2,802 in Russia
30 days · prev. #8,340 · best #7,525
Last updated:

How does Sk0ga play?

Rating 0.96 K/R 0.68 ADR 75.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 252 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 29%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so clearly below the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 0.94−0.11 · Ø 1.05 better than 10%
Pistol kills per match 2.4
Knife kills 3 in 252 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.3%).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 26%
3K rounds 3.6%−0.7 pp · Ø 4.3% better than 22%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 33x 4K, 4 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.6+1.6 · Ø 4.0 better than 88%
Enemies flashed per round 0.52+0.21 · Ø 0.31 better than 93%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +7 pp
= Stayed the same
ADR at 76.4, Headshots at 49%, ELO at 2,988
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.69 (at the start 0.65). Clearly below the average (0.75).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
74 matches · 41% win rate
On Dust 2 −22 ELO
91 matches · 52% win rate
Between 12:00 and 18:00 +99 ELO, win rate 45%
On Saturdays +121 ELO, win rate 44%

Sk0ga loses the most ELO on Mirage: −29 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 1.71 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
52% better than 43%
0.68 better than 17%
78.3 better than 32%
0.96 better than 18%
43% of 373 duels better than 9%
38% of 42 situations right on the average
Mirage74
41% better than 9%
0.65 better than 9%
71.7 better than 8%
0.90 better than 7%
40% of 197 duels better than 3%
33% of 39 situations better than 33%
Ancient48
67% better than 88%
0.72 better than 33%
78.7 better than 31%
1.03 better than 42%
49% of 182 duels better than 32%
28% of 32 situations better than 24%
Cache20
45% better than 16%
0.68 better than 11%
71.8 better than 5%
0.94 better than 7%
46% of 59 duels better than 13%
44% of 16 situations better than 63%
Inferno9
56% -
0.74 -
81.0 -
1.01-
55% of 40 duels -
13% of 8 situations -
Nuke9
67% -
0.72 -
75.8 -
1.06-
54% of 28 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sk0ga plays

Across 252 matches Sk0ga averages K/R 0.68, ADR 75.9 and a rating of 0.96. Biggest strength: Utility damage per round at 5.6, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 15.0 kills per match with 49% headshots. The strongest map is Ancient with a 67% win rate in 48 matches. In 78 of 252 matches the rating was 1.10 or higher (31%), in 111 it was below 0.90. In 172 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. Sk0ga loses the most ELO on Mirage (−29 ELO, win rate 41%). Things go best on Cache (+86 ELO, win rate 45%). Match no. 3 of the day goes best: 57% win rate, +65 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +7 pp. Unchanged in recent months: ADR at 76.4, Headshots at 49%, ELO at 2,988. Last 30 days: 63 matches, win rate 54%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.