Sit3ron

Poland
143 matches tracked
ELO ▼ 50
2,339
30-day peak: 2,414
Rank EU
#88,891
Poland #3,503 in Poland
Last updated:

How does Sit3ron play?

Rating 0.98 K/R 0.69 ADR 75.6 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 143 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 55%+16 pp · Ø 39% better than 99%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 7x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 1.00, ADR at 74.9, Win rate at 52%
▼ Got worse
Headshots −2 pp, ELO −88

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.69). Slightly below the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −71 ELO
32 matches · 63% win rate
On Mirage −15 ELO
47 matches · 40% win rate
On Tuesdays −74 ELO, win rate 38%

Sit3ron loses the most ELO on Ancient: −71 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 35 · Ancient
  3. Highest rating in a match: 2.21 · Cache

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
40% better than 11%
0.66 better than 14%
73.9 better than 16%
0.94 better than 20%
39% of 157 duels better than 3%
52% of 23 situations better than 86%
Ancient32
63% better than 83%
0.71 better than 32%
75.4 better than 20%
0.99 better than 34%
50% of 109 duels better than 40%
31% of 13 situations better than 33%
Anubis23
70% better than 94%
0.70 better than 28%
77.6 better than 29%
0.98 better than 30%
50% of 105 duels better than 41%
31% of 13 situations better than 32%
Nuke19
53% better than 45%
0.76 right on the average
81.6 better than 44%
1.08 better than 56%
47% of 74 duels better than 23%
38% of 24 situations better than 45%
Cache14
36% -
0.72 -
74.3 -
1.05-
53% of 66 duels -
43% of 7 situations -
Dust 25
40% -
0.51 -
61.7 -
0.71-
33% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sit3ron plays

Across 143 matches Sit3ron averages K/R 0.69, ADR 75.6 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 56% headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 47 of 143 matches the rating was 1.10 or higher (33%), in 54 it was below 0.90. In 55 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: June 2026 at 1.04. Sit3ron loses the most ELO on Ancient (−71 ELO, win rate 63%). Things go best on Anubis (+96 ELO, win rate 70%). Got weaker: Headshots −2 pp, ELO −88. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 74.9, Win rate at 52%. Last 30 days: 5 matches, win rate 80%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.