Sisi322

Russia
326 matches tracked 42 matches in 30 days
Last updated:

How does Sisi322 play?

Rating 1.15 (from 325 matches) K/R 0.83 ADR 91.2 from 326 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 325 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.12+0.07 · Ø 1.05 better than 62%
Pistol kills per match 3.1
Knife kills 2 in 326 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 70%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 91%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 72x 4K, 10 aces in 228 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 15%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +4.2, Headshots +7 pp, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −111

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.85 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 326 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
73 matches · 47% win rate
On Ancient −86 ELO
51 matches · 41% win rate
On Mondays −240 ELO, win rate 36%

Sisi322 loses the most ELO on Dust 2: −90 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.20 · Dust 2
  2. Most kills in a match: 45 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 326 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
56% better than 55%
0.86 better than 87%
93.0 better than 90%
1.18 better than 82%
60% of 632 duels better than 87%
36% of 73 situations better than 41%
Dust 273
47% better than 21%
0.85 better than 85%
93.7 better than 91%
1.18 better than 80%
54% of 437 duels better than 58%
46% of 28 situations better than 70%
Ancient51
41% better than 11%
0.82 better than 77%
88.2 better than 78%
1.12 better than 69%
51% of 259 duels better than 40%
34% of 29 situations better than 39%
Anubis49
49% better than 28%
0.79 better than 67%
87.3 better than 77%
1.09 better than 59%
45% of 213 duels better than 13%
37% of 30 situations better than 45%
Nuke24
38% better than 5%
0.78 better than 54%
88.0 better than 75%
1.05 better than 38%
54% of 142 duels better than 53%
38% of 16 situations better than 44%
Inferno8
38% -
0.79 -
82.6 -
1.04-
64% of 33 duels -
29% of 7 situations -
Cache3
67% -
1.08 -
120.2 -
1.53-
33% of 6 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sisi322 plays

Across 326 matches Sisi322 averages K/R 0.83 and ADR 91.2; the rating across the 325 rated matches is 1.15. Biggest strength: 3K rounds at 5.8%, better than 91% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 18.3 kills per match with 58% headshots. The strongest map is Mirage with a 56% win rate in 118 matches. In 165 of 325 matches the rating was 1.10 or higher (51%), in 90 it was below 0.90. In 228 matches with detailed stats: 72 4Ks and 10 aces. Best month by rating: October 2026 at 1.19. Sisi322 loses the most ELO on Dust 2 (−90 ELO, win rate 47%). Things go best on Mirage (+201 ELO, win rate 56%). Match no. 4 of the day goes best: 59% win rate, +60 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +4.2, Headshots +7 pp, Win rate +4 pp. Got weaker: ELO −111. Last 30 days: 42 matches, win rate 45%, net ELO +145.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.