SintexK

Lithuania
On FACEIT since 2013 433 matches tracked 188 matches in 30 days
ELO ▲ 97
2,512
30-day peak: 2,518
Rank EU
#50,858
Lithuania #443 in Lithuania
Last updated:

How does SintexK play?

Rating 1.03 K/R 0.76 ADR 84.6 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 433 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (388 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 86%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.9
Knife kills 2 in 433 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 56%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 80x 4K, 13 aces in 388 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.1).

Utility hit rate 41%+6 pp · Ø 35% better than 90%
Utility damage per round 6.4+2.3 · Ø 4.1 better than 93%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +492
= Stayed the same
K/R at 0.76, Rating at 1.03, ADR at 84.4, Headshots at 57%, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 433 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −237 ELO
124 matches · 56% win rate
On Inferno −81 ELO
67 matches · 45% win rate
Between 12:00 and 18:00 −35 ELO, win rate 42%
On Fridays −114 ELO, win rate 45%

SintexK loses the most ELO on Ancient: −237 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Inferno
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 433 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient124
56% better than 60%
0.80 better than 70%
90.2 better than 84%
1.08 better than 59%
53% of 676 duels right on the average
38% of 61 situations right on the average
Anubis99
56% better than 63%
0.75 right on the average
82.7 better than 57%
1.03 better than 44%
46% of 621 duels better than 18%
43% of 54 situations better than 59%
Dust 286
48% better than 34%
0.73 better than 41%
82.1 better than 53%
1.01 better than 36%
48% of 521 duels better than 29%
43% of 47 situations better than 64%
Inferno67
45% better than 17%
0.76 better than 49%
86.7 better than 58%
1.04 better than 33%
55% of 361 duels right on the average
34% of 38 situations better than 40%
Cache28
39% -
0.74 -
80.5 -
0.99-
47% of 124 duels -
38% of 8 situations -
Mirage25
68% better than 94%
0.67 better than 15%
73.9 better than 15%
0.92 better than 12%
43% of 129 duels better than 9%
29% of 17 situations better than 20%
Nuke3
33% -
0.71 -
81.2 -
0.94-
42% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SintexK plays

Across 433 matches SintexK averages K/R 0.76, ADR 84.6 and a rating of 1.03. Biggest strength: Utility damage per round at 6.4, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 57% headshots. The strongest map is Mirage with a 68% win rate in 25 matches. In 176 of 433 matches the rating was 1.10 or higher (41%), in 160 it was below 0.90. In 388 matches with detailed stats: 80 4Ks and 13 aces. Best month by rating: July 2026 at 1.05. SintexK loses the most ELO on Ancient (−237 ELO, win rate 56%). Things go best on Mirage (+179 ELO, win rate 68%). Match no. 2 of the day goes best: 57% win rate, −8 ELO. Improved over the last three months: ELO +492. Unchanged in recent months: K/R at 0.76, Rating at 1.03, ADR at 84.4, Headshots at 57%, Win rate at 52%. Last 30 days: 188 matches, win rate 51%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.