SilentK

Hungary
On FACEIT since 2015 58 matches tracked
Last updated:

How does SilentK play?

Rating 1.41 (from 37 matches) K/R 1.03 ADR 108.7 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 95%
Rating distribution from 37 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 54% good 1.10 to 1.29 8% normal 0.90 to 1.09 19% weak 0.75 to 0.89 5% very weak below 0.75 0%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsAWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 21% of rounds and so well above the average (10%).

Rounds with first kill 21%+11 pp · Ø 10% better than 99%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.40 K/D and so well above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.40+0.37 · Ø 1.03 better than 99%
Pistol kills per match 5.3
Knife kills 2 in 58 matches

Impact

Strength
Damage and big rounds

3.8 MVPs per match and so well above the average (2.3).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 99%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 99%
MVPs per match 3.8+1.5 · Ø 2.3 better than 99%
4Ks and aces 11x 4K, 2 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 80%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 45%
▼ Got worse
K/R −0.09, Rating −0.12, ADR −11.3, Headshots −2 pp

Aug to Sep 2026 compared with May to Jun 2026.

Kills per round (K/R)

1.07
MayJunJulAugSepOct

Best month: June 2026 with 1.10. Last 3 months: 0.97 (at the start 1.06). Well above the average (0.74).

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −9 ELO
20 matches · 55% win rate

SilentK loses the most ELO on Mirage: −9 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 48 · Mirage
  3. Highest rating in a match: 2.41 · Mirage

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
55% better than 66%
1.08 better than 99%
112.2 better than 99%
1.48-
67% of 67 duels better than 99%
0% of 6 situations better than 1%
Dust 213
54% -
1.03 -
109.2 -
1.27-
57% of 58 duels -
67% of 6 situations -
Anubis11
36% -
0.95 -
107.6 -
1.40-
60% of 52 duels -
0% of 2 situations -
Ancient8
25% -
1.09 -
108.4 -
1.41-
68% of 47 duels -
50% of 2 situations -
Cache4
50% -
0.97 -
99.8 -
1.58-
89% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SilentK plays

Across 58 matches SilentK averages K/R 1.03 and ADR 108.7; the rating across the 37 rated matches is 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 23.3 kills per match with 45% headshots. The strongest map is Mirage with a 55% win rate in 20 matches. In 28 of 37 matches the rating was 1.10 or higher (76%), in 2 it was below 0.90. In 20 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: September 2026 at 1.52. SilentK loses the most ELO on Mirage (−9 ELO, win rate 55%). Things go best in match 1 of the day (±0 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate. Got weaker: K/R −0.09, Rating −0.12, ADR −11.3, Headshots −2 pp. Unchanged in recent months: Win rate at 45%. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.