SigNaro

Argentina
On FACEIT since 2021 154 matches tracked 93 matches in 30 days
ELO ▲ 16
1,869
30-day peak: 1,914
Rank SA ▼ 1,222 places
#9,165
30 days · prev. #7,943 · best #7,862
Last updated:

How does SigNaro play?

Rating 1.08 K/R 0.75 ADR 84.8 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 154 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 14%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.00).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 6%−4 pp · Ø 10% better than 33%
K/D 1.11+0.11 · Ø 1.00 better than 85%
Pistol kills per match 2.7
Knife kills 2 in 154 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.2%).

2K rounds 14.7%+1.5 pp · Ø 13.2% better than 85%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 23x 4K, 0 aces in 134 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 78%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 55%
Deaths per round 68%−4 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, Rating +0.09, ADR +9.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −7 pp

Aug to Oct 2026 compared with Feb 2026.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.76 (at the start 0.66). Slightly above the average (0.73).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −10 ELO
43 matches · 56% win rate
Between 6:00 and 12:00 +143 ELO, win rate 48%
On Wednesdays −26 ELO, win rate 43%

SigNaro loses the most ELO on Mirage: −10 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Dust 2
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
51% better than 51%
0.79 better than 79%
86.4 better than 82%
1.12 better than 83%
54% of 210 duels better than 71%
41% of 27 situations better than 61%
Mirage43
56% better than 69%
0.74 better than 57%
85.1 better than 77%
1.08 better than 74%
53% of 191 duels better than 66%
13% of 32 situations better than 3%
Anubis17
47% better than 34%
0.72 better than 44%
86.0 better than 77%
1.00 better than 43%
54% of 65 duels better than 66%
38% of 13 situations right on the average
Ancient15
60% better than 79%
0.68 better than 22%
77.5 better than 32%
0.96 better than 28%
44% of 59 duels better than 14%
50% of 8 situations better than 77%
Inferno13
46% -
0.77 -
93.0 -
1.12-
57% of 46 duels -
46% of 13 situations -
Nuke10
70% -
0.67 -
72.0 -
1.05-
41% of 29 duels -
70% of 10 situations -
Cache3
67% -
0.98 -
98.6 -
1.43-
79% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SigNaro plays

Across 154 matches SigNaro averages K/R 0.75, ADR 84.8 and a rating of 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 90% of level 9 players. Averages 16.5 kills per match with 46% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 74 of 154 matches the rating was 1.10 or higher (48%), in 41 it was below 0.90. In 134 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: September 2026 at 1.13. SigNaro loses the most ELO on Mirage (−10 ELO, win rate 56%). Things go best in match 1 of the day (+106 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +106 ELO. Improved over the last three months: K/R +0.10, Rating +0.09, ADR +9.4. Got weaker: Headshots −2 pp, Win rate −7 pp. Last 30 days: 93 matches, win rate 51%, net ELO +224.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.