Sid0vsky

Poland
90 matches tracked 50 matches in 30 days
ELO ▲ 270
2,107
30-day peak: 2,107
Rank EU
#177,598
Poland #9,711 in Poland
Last updated:

How does Sid0vsky play?

Rating 1.05 (from 70 matches) K/R 0.77 ADR 81.0 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 70 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 33% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.4
Knife kills 1 in 90 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 9x 4K, 0 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +18 pp
= Stayed the same
K/R at 0.77, ADR at 80.9
▼ Got worse
Headshots −13 pp

Sep to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −18 ELO
31 matches · 42% win rate
On Ancient −12 ELO
26 matches · 50% win rate
Between 18:00 and 24:00 +23 ELO, win rate 39%

Sid0vsky loses the most ELO in match 1 of the day: −18 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 1.69 · Ancient

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
63% better than 88%
0.76 better than 61%
81.7 better than 57%
1.05 better than 59%
51% of 82 duels right on the average
42% of 12 situations better than 60%
Ancient26
50% better than 45%
0.84 better than 88%
85.4 better than 71%
1.13 better than 81%
56% of 73 duels better than 75%
46% of 13 situations better than 70%
Anubis14
50% -
0.76 -
80.0 -
1.07-
48% of 48 duels -
38% of 8 situations -
Nuke8
38% -
0.70 -
75.5 -
0.91-
50% of 16 duels -
17% of 6 situations -
Cache5
20% -
0.75 -
78.3 -
1.08-
60% of 5 duels -
33% of 3 situations -
Inferno4
0% -
0.60 -
75.0 -
0.78-
71% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Sid0vsky plays

Across 90 matches Sid0vsky averages K/R 0.77 and ADR 81.0; the rating across the 70 rated matches is 1.05. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 59% headshots. The strongest map is Mirage with a 63% win rate in 30 matches. In 26 of 70 matches the rating was 1.10 or higher (37%), in 21 it was below 0.90. In 70 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. Sid0vsky loses the most ELO in match 1 of the day (−18 ELO, win rate 42%). Things go best on Mirage (+23 ELO, win rate 63%). Match no. 2 of the day goes best: 55% win rate, +6 ELO. Improved over the last three months: Win rate +18 pp. Got weaker: Headshots −13 pp. Unchanged in recent months: K/R at 0.77, ADR at 80.9. Last 30 days: 50 matches, win rate 56%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.