ShroudySon

Slovakia
On FACEIT since 2018 130 matches tracked 25 matches in 30 days
Last updated:

How does ShroudySon play?

Rating 1.04 (from 109 matches) K/R 0.70 ADR 77.2 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 109 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 92%
Clutch 1v2 won 32%+12 pp · Ø 20% better than 95%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 46%−2 pp · Ø 48% better than 37%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 3.0
Knife kills 11 in 130 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 29%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 17x 4K, 4 aces in 109 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+6 pp · Ø 36% better than 89%
Utility damage per round 7.3+3.1 · Ø 4.2 better than 95%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 84%
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.70, ADR at 77.8, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.70 (at the start 0.68). Just below the average (0.72).

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
46 matches · 52% win rate
On Saturdays ±0 ELO, win rate 46%

ShroudySon loses the most ELO on Dust 2: −38 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Dust 2
  2. Longest win streak: 5 wins in a row · Cache
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
52% better than 56%
0.70 better than 34%
80.6 better than 53%
1.03 better than 54%
54% of 117 duels better than 69%
41% of 17 situations better than 60%
Mirage22
41% better than 18%
0.74 better than 54%
79.1 better than 45%
1.10 better than 77%
50% of 48 duels better than 46%
43% of 21 situations better than 65%
Cache17
59% -
0.69 -
70.6 -
1.04-
47% of 30 duels -
40% of 10 situations -
Nuke15
47% better than 24%
0.67 better than 14%
68.7 better than 5%
0.94-
46% of 37 duels better than 16%
54% of 13 situations better than 81%
Inferno12
58% -
0.67 -
74.4 -
1.05-
61% of 28 duels -
43% of 7 situations -
Anubis7
43% -
0.73 -
82.0 -
1.08-
65% of 20 duels -
0% of 2 situations -
Ancient4
25% -
0.53 -
73.0 -
0.82-
33% of 9 duels -
0% of 1 situations -
Vertigo3
67% -
0.93 -
101.6 -
1.32-
82% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ShroudySon plays

Across 130 matches ShroudySon averages K/R 0.70 and ADR 77.2; the rating across the 109 rated matches is 1.04. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 15.4 kills per match with 46% headshots. The strongest map is Cache with a 59% win rate in 17 matches. In 46 of 109 matches the rating was 1.10 or higher (42%), in 41 it was below 0.90. In 109 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: August 2026 at 1.10. ShroudySon loses the most ELO on Dust 2 (−38 ELO, win rate 52%). Things go best in match 2 of the day (+121 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +121 ELO. Improved over the last three months: Win rate +3 pp. Unchanged in recent months: K/R at 0.70, ADR at 77.8, Headshots at 46%. Last 30 days: 25 matches, win rate 56%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.