ShotByWanja

Russia
On FACEIT since 2025 140 matches tracked 60 matches in 30 days
Last updated:

How does ShotByWanja play?

Rating 1.02 K/R 0.71 ADR 75.9 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 140 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average.
Clutcher
better than most on level 6 about average weaker than most
Level 6

Compared with 996 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 23%
Opening duels won 52%+2 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−6 pp · Ø 23% better than 23%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.00).

Headshot rate 48%+3 pp · Ø 45% better than 67%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.04+0.04 · Ø 1.00 better than 74%
Pistol kills per match 2.5
Knife kills 2 in 140 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 13.4%+0.4 pp · Ø 13.0% better than 62%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 69%
MVPs per match 2.1−0.1 · Ø 2.2 better than 43%
4Ks and aces 16x 4K, 1 ace in 140 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.26).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.4+2.5 · Ø 3.9 better than 90%
Enemies flashed per round 0.49+0.23 · Ø 0.26 better than 92%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 6 average
Whether ShotByWanja is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 140 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: October 2026 with 0.77.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −48 ELO
27 matches · 41% win rate
On Dust 2 −28 ELO
34 matches · 38% win rate
Between 18:00 and 24:00 −93 ELO, win rate 45%
On Mondays −4 ELO, win rate 35%

ShotByWanja loses the most ELO in match 2 of the day: −48 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Dust 2
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
66% better than 93%
0.72 right on the average
76.3 better than 36%
1.07 better than 77%
51% of 101 duels better than 57%
44% of 36 situations better than 71%
Dust 234
38% better than 12%
0.73 better than 61%
76.9 better than 42%
1.02 better than 61%
51% of 123 duels better than 59%
29% of 38 situations better than 27%
Cache17
71% -
0.75 -
78.4 -
1.10-
66% of 64 duels -
35% of 17 situations -
Anubis15
33% better than 9%
0.66 better than 16%
70.3 better than 5%
0.93 better than 23%
52% of 69 duels better than 65%
33% of 15 situations better than 41%
Inferno14
36% -
0.63 -
75.6 -
0.89-
43% of 47 duels -
36% of 11 situations -
Nuke14
43% -
0.74 -
79.2 -
1.02-
56% of 48 duels -
44% of 9 situations -
Ancient8
88% -
0.79 -
75.4 -
1.19-
40% of 20 duels -
54% of 13 situations -
Vertigo3
33% -
0.59 -
63.8 -
0.74-
0% of 5 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ShotByWanja plays

Across 140 matches ShotByWanja averages K/R 0.71, ADR 75.9 and a rating of 1.02. Biggest strength: Utility damage per round at 6.4, better than 90% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 23% of level 6 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Cache with a 71% win rate in 17 matches. In 54 of 140 matches the rating was 1.10 or higher (39%), in 49 it was below 0.90. In 140 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. ShotByWanja loses the most ELO in match 2 of the day (−48 ELO, win rate 41%). Things go best on Mirage (+80 ELO, win rate 66%). Last 30 days: 60 matches, win rate 52%, net ELO +127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.