Shishani_ChR

Russia
125 matches tracked
Last updated:

How does Shishani_ChR play?

Rating 0.97 (from 104 matches) K/R 0.69 ADR 78.9 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 30%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 47%−3 pp · Ø 50% better than 32%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (23%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 24%+1 pp · Ø 23% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (45%).

Headshot rate 35%−10 pp · Ø 45% better than 8%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.93−0.07 · Ø 1.00 better than 33%
Pistol kills per match 2.3
Knife kills 10 in 125 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 11.8%−1.3 pp · Ø 13.1% better than 24%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 83%
MVPs per match 2.1−0.1 · Ø 2.2 better than 48%
4Ks and aces 13x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.0+2.0 · Ø 4.0 better than 87%
Enemies flashed per round 0.08−0.19 · Ø 0.27 better than 6%
Deaths per round 75%+3 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +9 pp
= Stayed the same
K/R at 0.70, Rating at 0.97, ADR at 79.0, Headshots at 34%, ELO at 1,325
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.73
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.74. Last 3 months: 0.70 (at the start 0.69). Just below the average (0.72).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −19 ELO
32 matches · 41% win rate
On Mirage −2 ELO
41 matches · 49% win rate
Between 12:00 and 18:00 −31 ELO, win rate 43%
On Wednesdays −63 ELO, win rate 43%

Shishani_ChR loses the most ELO on Dust 2: −19 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Longest win streak: 7 wins in a row · Inferno
  3. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
49% better than 45%
0.67 better than 28%
74.7 better than 28%
0.97 better than 45%
46% of 106 duels better than 30%
33% of 18 situations better than 40%
Dust 232
41% better than 23%
0.72 better than 57%
82.4 better than 71%
1.00 better than 58%
51% of 145 duels better than 59%
43% of 28 situations better than 70%
Ancient20
50% right on the average
0.70 right on the average
82.0 better than 69%
0.93 better than 39%
45% of 73 duels better than 26%
33% of 6 situations better than 42%
Nuke13
54% -
0.69 -
80.0 -
0.93-
44% of 45 duels -
29% of 7 situations -
Anubis12
58% -
0.66 -
75.7 -
0.91-
41% of 56 duels -
-
Inferno6
67% -
0.80 -
88.8 -
1.10-
53% of 30 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shishani_ChR plays

Across 125 matches Shishani_ChR averages K/R 0.69 and ADR 78.9; the rating across the 104 rated matches is 0.97. Biggest strength: Utility hit rate at 44%, better than 95% of level 6 players. Most room to improve: Headshot rate at 35%, better than only 8% of level 6 players. Averages 15.1 kills per match with 35% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 35 of 104 matches the rating was 1.10 or higher (34%), in 43 it was below 0.90. In 83 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. Shishani_ChR loses the most ELO on Dust 2 (−19 ELO, win rate 41%). Improved over the last three months: Win rate +9 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 79.0, Headshots at 34%, ELO at 1,325. Last 30 days: 2 matches, win rate 50%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.