SherviN--

Ukraine
On FACEIT since 2020 205 matches tracked 128 matches in 30 days
ELO ▲ 828
2,655
30-day peak: 2,655
Rank EU
#30,397
Ukraine #1,348 in Ukraine
Last updated:

How does SherviN-- play?

Rating 1.04 K/R 0.75 ADR 79.3 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 205 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.7
Knife kills 1 in 205 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 66%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 32x 4K, 6 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 8%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 12%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether SherviN-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 189 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.68
JunJulAugSepOct

Best month: June 2026 with 0.84.

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −25 ELO
21 matches · 38% win rate
In match 3 of the day −23 ELO
25 matches · 44% win rate
Between 6:00 and 12:00 −110 ELO, win rate 40%
On Saturdays −130 ELO, win rate 38%

SherviN-- loses the most ELO on Inferno: −25 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 14 wins in a row · Mirage
  2. Highest rating in a match: 2.04 · Anubis
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
63% better than 86%
0.74 better than 44%
77.7 better than 30%
1.03 better than 44%
51% of 329 duels better than 44%
29% of 55 situations better than 23%
Dust 251
47% better than 30%
0.75 better than 53%
79.2 better than 39%
1.04 better than 48%
58% of 235 duels better than 81%
36% of 28 situations better than 40%
Inferno21
38% better than 7%
0.78 right on the average
80.6 better than 31%
1.05 better than 34%
46% of 56 duels better than 10%
50% of 18 situations better than 80%
Ancient17
35% better than 5%
0.75 better than 48%
81.4 better than 46%
1.01 better than 37%
46% of 57 duels better than 21%
15% of 13 situations better than 7%
Anubis15
53% right on the average
0.78 better than 64%
82.4 better than 53%
1.10 better than 66%
57% of 60 duels better than 76%
40% of 10 situations better than 53%
Cache8
38% -
0.72 -
81.5 -
0.95-
60% of 25 duels -
67% of 3 situations -
Nuke5
40% -
0.83 -
82.1 -
1.10-
44% of 18 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SherviN-- plays

Across 205 matches SherviN-- averages K/R 0.75, ADR 79.3 and a rating of 1.04. Biggest strength: Utility hit rate at 39%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 53% headshots. The strongest map is Mirage with a 63% win rate in 87 matches. In 87 of 205 matches the rating was 1.10 or higher (42%), in 71 it was below 0.90. In 189 matches with detailed stats: 32 4Ks and 6 aces. Best month by rating: June 2026 at 1.16. SherviN-- loses the most ELO on Inferno (−25 ELO, win rate 38%). Things go best in match 1 of the day (+60 ELO, win rate 58%). Match no. 2 of the day goes best: 59% win rate, −8 ELO. Last 30 days: 128 matches, win rate 57%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.