Sheo777

Germany
165 matches tracked
Last updated:

How does Sheo777 play?

Rating 1.03 K/R 0.73 ADR 77.5 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 165 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 9

Compared with 1,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 22%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 56%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (48%).

Headshot rate 58%+10 pp · Ø 48% better than 94%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.05+0.05 · Ø 1.00 better than 67%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 46%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 18x 4K, 0 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.6 · Ø 4.3 better than 69%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 85%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +121
= Stayed the same
K/R at 0.72, Rating at 1.03, ADR at 77.5, Headshots at 58%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.73). Right on the average (0.72).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −120 ELO
52 matches · 44% win rate
On Inferno −69 ELO
40 matches · 58% win rate
On Saturdays +28 ELO, win rate 46%

Sheo777 loses the most ELO in match 1 of the day: −120 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.10 · Nuke
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
49% better than 46%
0.75 better than 62%
78.7 better than 45%
1.05 better than 64%
49% of 202 duels better than 39%
37% of 38 situations better than 47%
Inferno40
58% better than 65%
0.67 better than 22%
72.9 better than 15%
0.97 better than 31%
54% of 139 duels better than 61%
45% of 33 situations better than 67%
Dust 233
36% better than 10%
0.69 better than 32%
76.1 better than 30%
0.98 better than 38%
51% of 103 duels right on the average
24% of 25 situations better than 16%
Ancient14
64% -
0.77 -
77.4 -
1.12-
51% of 53 duels -
22% of 9 situations -
Nuke14
64% -
0.89 -
90.3 -
1.26-
60% of 48 duels -
50% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sheo777 plays

Across 165 matches Sheo777 averages K/R 0.73, ADR 77.5 and a rating of 1.03. Biggest strength: Headshot rate at 58%, better than 94% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 16.2 kills per match with 58% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 65 of 165 matches the rating was 1.10 or higher (39%), in 64 it was below 0.90. In 89 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. Sheo777 loses the most ELO in match 1 of the day (−120 ELO, win rate 44%). Things go best on Mirage (+13 ELO, win rate 49%). Match no. 3 of the day goes best: 58% win rate, −99 ELO. Improved over the last three months: ELO +121. Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 77.5, Headshots at 58%, Win rate at 51%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.