Shaw1337_

China
On FACEIT since 2022 220 matches tracked 39 matches in 30 days
Last updated:

How does Shaw1337_ play?

Rating 1.06 K/R 0.78 ADR 85.4 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 220 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 88%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 29%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 26x 4K, 6 aces in 150 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 85.0, Headshots at 56%, Win rate at 49%
▼ Got worse
Rating −0.05, ELO −243

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.74).

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −49 ELO
49 matches · 43% win rate
On Ancient −48 ELO
35 matches · 49% win rate
On Tuesdays −96 ELO, win rate 17%

Shaw1337_ loses the most ELO from match 5 of the day: −49 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Longest win streak: 8 wins in a row · Cache
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
49% better than 40%
0.78 better than 66%
86.1 better than 73%
1.03 better than 48%
54% of 372 duels better than 66%
44% of 39 situations better than 70%
Dust 242
57% better than 69%
0.81 better than 79%
86.4 better than 75%
1.12 better than 75%
57% of 208 duels better than 78%
32% of 25 situations better than 36%
Anubis39
49% better than 38%
0.80 better than 75%
86.9 better than 78%
1.08 better than 63%
55% of 183 duels better than 67%
36% of 28 situations better than 48%
Ancient35
49% better than 37%
0.75 right on the average
85.3 better than 69%
1.02 better than 44%
55% of 159 duels better than 70%
45% of 20 situations better than 71%
Cache16
56% -
0.78 -
82.7 -
1.03-
54% of 83 duels -
17% of 12 situations -
Nuke10
10% -
0.69 -
75.4 -
0.92-
59% of 34 duels -
50% of 6 situations -
Inferno8
50% -
0.73 -
81.0 -
1.03-
52% of 33 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shaw1337_ plays

Across 220 matches Shaw1337_ averages K/R 0.78, ADR 85.4 and a rating of 1.06. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 56% headshots. The strongest map is Dust 2 with a 57% win rate in 42 matches. In 92 of 220 matches the rating was 1.10 or higher (42%), in 70 it was below 0.90. In 150 matches with detailed stats: 26 4Ks and 6 aces. Best month by rating: July 2026 at 1.09. Shaw1337_ loses the most ELO from match 5 of the day (−49 ELO, win rate 43%). Things go best on Anubis (+1 ELO, win rate 49%). Match no. 1 of the day goes best: 57% win rate, −26 ELO. Got weaker: Rating −0.05, ELO −243. Unchanged in recent months: K/R at 0.78, ADR at 85.0, Headshots at 56%, Win rate at 49%. Last 30 days: 39 matches, win rate 54%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.