ShaiiK0-

El Salvador
44 matches tracked 23 matches in 30 days
Last updated:

How does ShaiiK0- play?

Rating 0.92 K/R 0.66 ADR 71.0 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 44 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 44%−6 pp · Ø 50% better than 8%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (1.00).

Headshot rate 48%−1 pp · Ø 49% better than 47%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.91−0.09 · Ø 1.00 better than 16%
Pistol kills per match 2.3
Knife kills 1 in 44 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (13.2%).

2K rounds 11.3%−1.9 pp · Ø 13.2% better than 10%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 47%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 4x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 33%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether ShaiiK0- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 44 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
21 matches · 43% win rate

ShaiiK0- loses the most ELO on Mirage: −21 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 24 · Mirage
  2. Highest rating in a match: 1.56 · Mirage
  3. Longest win streak: 3 wins in a row · Ancient

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
43% better than 24%
0.61 better than 7%
66.2 better than 3%
0.85 better than 8%
48% of 54 duels better than 37%
11% of 9 situations better than 3%
Dust 25
60% -
0.72 -
74.6 -
1.03-
36% of 14 duels -
100% of 2 situations -
Nuke5
40% -
0.72 -
83.6 -
0.99-
57% of 7 duels -
33% of 3 situations -
Ancient4
75% -
0.71 -
71.7 -
1.03-
33% of 9 duels -
67% of 3 situations -
Anubis4
25% -
0.68 -
79.0 -
0.89-
33% of 21 duels -
0% of 1 situations -
Inferno4
50% -
0.61 -
61.5 -
0.94-
43% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ShaiiK0- plays

Across 44 matches ShaiiK0- averages K/R 0.66, ADR 71.0 and a rating of 0.92. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 9 players. Averages 14.5 kills per match with 48% headshots. In 13 of 44 matches the rating was 1.10 or higher (30%), in 23 it was below 0.90. In 44 matches with detailed stats: 4 4Ks and 0 aces. ShaiiK0- loses the most ELO on Mirage (−21 ELO, win rate 43%). Last 30 days: 23 matches, win rate 57%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.