Shadow7744

Lithuania
83 matches tracked 31 matches in 30 days
Last updated:

How does Shadow7744 play?

Rating 1.00 K/R 0.71 ADR 76.1 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 83 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 11% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average.
AWPerEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 54%+4 pp · Ø 50% better than 87%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 95%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 24%

Weapons and aim

Average
Where do the kills come from?

22% headshots and so well below the average (45%).

Headshot rate 22%−23 pp · Ø 45% better than 1%
AWP share of kills 56%+46 pp · Ø 10% better than 99%
K/D 0.99−0.01 · Ø 1.00 better than 60%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 13.0%0.0 pp · Ø 13.0% right on the average
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 12x 4K, 3 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 15%
Enemies flashed per round 0.30+0.04 · Ø 0.26 better than 65%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether Shadow7744 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −57 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 2.64 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
59% better than 81%
0.70 better than 42%
72.5 better than 19%
0.99 right on the average
53% of 106 duels better than 73%
56% of 9 situations better than 92%
Anubis16
69% better than 94%
0.75 better than 67%
78.2 better than 44%
1.09 better than 84%
62% of 94 duels better than 96%
45% of 11 situations better than 70%
Ancient14
43% -
0.78 -
85.4 -
1.09-
54% of 59 duels -
50% of 6 situations -
Dust 212
50% -
0.57 -
62.9 -
0.81-
45% of 65 duels -
0% of 3 situations -
Inferno10
30% -
0.59 -
73.3 -
0.82-
45% of 51 duels -
100% of 1 situations -
Cache7
43% -
0.87 -
85.2 -
1.24-
58% of 52 duels -
67% of 6 situations -
Nuke7
71% -
0.69 -
77.4 -
0.93-
59% of 41 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shadow7744 plays

Across 83 matches Shadow7744 averages K/R 0.71, ADR 76.1 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 49%, better than 95% of level 6 players. Most room to improve: Headshot rate at 22%, better than only 1% of level 6 players. Averages 15.6 kills per match with 22% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 31 of 83 matches the rating was 1.10 or higher (37%), in 34 it was below 0.90. In 76 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. Last 30 days: 31 matches, win rate 65%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.