ShIzo9x

Mongolia
On FACEIT since 2023 84 matches tracked 33 matches in 30 days
ELO
2,068
Peak across the last 84 matches: 2,225
Rank SEA ▼ 1,230 places
#5,081
Mongolia #1,351 in Mongolia
30 days · prev. #3,851 · best #3,851
Last updated:

How does ShIzo9x play?

Rating 1.17 K/R 0.85 ADR 86.6 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 30% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 77%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.20+0.17 · Ø 1.03 better than 92%
Pistol kills per match 3.0
Knife kills 2 in 84 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 95%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 12x 4K, 3 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.08
= Stayed the same
ADR at 87.2, Headshots at 54%
▼ Got worse
Win rate −4 pp, ELO −174

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.87 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
25 matches · 32% win rate

ShIzo9x loses the most ELO in match 1 of the day: ±0 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.03 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
38% better than 10%
0.85 better than 90%
88.8 better than 86%
1.13 better than 81%
52% of 87 duels better than 55%
11% of 18 situations better than 3%
Mirage21
43% better than 21%
0.88 better than 94%
87.9 better than 81%
1.22 better than 94%
57% of 91 duels better than 81%
31% of 13 situations better than 29%
Ancient18
50% better than 41%
0.83 better than 87%
87.0 better than 77%
1.15 better than 87%
51% of 61 duels right on the average
45% of 20 situations better than 73%
Anubis8
75% -
0.84 -
83.6 -
1.17-
55% of 20 duels -
20% of 5 situations -
Nuke7
14% -
0.89 -
90.5 -
1.21-
67% of 33 duels -
60% of 5 situations -
Inferno3
33% -
0.68 -
72.6 -
1.07-
40% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ShIzo9x plays

Across 84 matches ShIzo9x averages K/R 0.85, ADR 86.6 and a rating of 1.17. Biggest strength: Rating at 1.17, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 54% headshots. The strongest map is Ancient with a 50% win rate in 18 matches. In 47 of 84 matches the rating was 1.10 or higher (56%), in 15 it was below 0.90. In 59 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. ShIzo9x loses the most ELO in match 1 of the day (±0 ELO, win rate 32%). Things go best on Mirage (+25 ELO, win rate 43%). Improved over the last three months: K/R +0.07, Rating +0.08. Got weaker: Win rate −4 pp, ELO −174. Unchanged in recent months: ADR at 87.2, Headshots at 54%. Last 30 days: 33 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.