Sh4xter

Germany
147 matches tracked
Last updated:

How does Sh4xter play?

Rating 0.93 K/R 0.71 ADR 87.3 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 147 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 44%−6 pp · Ø 50% better than 7%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 46%−2 pp · Ø 48% better than 37%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 0.89−0.11 · Ø 1.00 better than 10%
Pistol kills per match 3.2
Knife kills 1 in 147 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.1%).

2K rounds 11.0%−2.1 pp · Ø 13.1% better than 6%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 16x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

12.1 utility damage per round and so well above the average (4.2).

Utility hit rate 50%+14 pp · Ø 36% better than 99%
Utility damage per round 12.1+7.9 · Ø 4.2 better than 99%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 93%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.14, ADR −5.0, Win rate −11 pp, ELO −93

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.68 (at the start 0.76). Slightly below the average (0.72).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −112 ELO
34 matches · 35% win rate
In match 1 of the day −58 ELO
58 matches · 34% win rate
Between 0:00 and 6:00 −54 ELO, win rate 25%
On Mondays −27 ELO, win rate 32%

Sh4xter loses the most ELO on Anubis: −112 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Vertigo
  2. Highest rating in a match: 1.92 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis34
35% better than 9%
0.75 better than 60%
93.0 better than 96%
0.97 better than 30%
45% of 205 duels better than 19%
8% of 13 situations better than 4%
Mirage34
32% better than 5%
0.65 better than 14%
82.0 better than 60%
0.84 better than 4%
41% of 145 duels better than 8%
40% of 10 situations better than 56%
Inferno31
55% better than 56%
0.70 better than 35%
87.1 better than 77%
0.92 better than 18%
46% of 183 duels better than 18%
27% of 11 situations better than 24%
Cache25
56% -
0.82 -
95.6 -
1.10-
49% of 117 duels -
50% of 8 situations -
Nuke12
75% -
0.63 -
76.1 -
0.83-
48% of 69 duels -
75% of 4 situations -
Dust 26
33% -
0.60 -
78.6 -
0.84-
42% of 36 duels -
20% of 5 situations -
Ancient3
100% -
0.68 -
80.9 -
1.00-
33% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Sh4xter plays

Across 147 matches Sh4xter averages K/R 0.71, ADR 87.3 and a rating of 0.93. Biggest strength: Utility hit rate at 50%, better than 99% of level 9 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 9 players. Averages 16.2 kills per match with 46% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 40 of 147 matches the rating was 1.10 or higher (27%), in 72 it was below 0.90. In 81 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: July 2026 at 1.02. Sh4xter loses the most ELO on Anubis (−112 ELO, win rate 35%). Things go best in match 3 of the day (−55 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, −55 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.08, Rating −0.14, ADR −5.0, Win rate −11 pp, ELO −93. Last 30 days: 7 matches, win rate 14%, net ELO −117.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.