Sh3nyo

Ukraine
On FACEIT since 2021 210 matches tracked
ELO
3,368
Peak across the last 210 matches: 3,368
Rank EU ▼ 107 places
#1,892
Ukraine #126 in Ukraine
30 days · prev. #1,785 · best #1,785
Last updated:

How does Sh3nyo play?

Rating 1.09 K/R 0.75 ADR 80.8 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 210 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
ClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 54%+12 pp · Ø 42% better than 98%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.18+0.13 · Ø 1.05 better than 78%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

3.5 MVPs per match and so well above the average (2.4).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 4%
MVPs per match 3.5+1.1 · Ø 2.4 better than 99%
4Ks and aces 29x 4K, 6 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 63% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 26%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 63%−8 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.06, Win rate +3 pp, ELO +97
= Stayed the same
K/R at 0.75, ADR at 81.0
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months unchanged at 0.75. Right on the average (0.75).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −69 ELO
31 matches · 55% win rate
In match 2 of the day −46 ELO
34 matches · 50% win rate
On Mondays −2 ELO, win rate 35%

Sh3nyo loses the most ELO in match 3 of the day: −69 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Dust 2
  2. Longest win streak: 9 wins in a row · Nuke
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
57% better than 60%
0.77 better than 54%
80.9 better than 43%
1.11 better than 64%
59% of 195 duels better than 84%
63% of 16 situations better than 97%
Ancient32
53% better than 41%
0.76 right on the average
84.1 better than 59%
1.05 better than 46%
60% of 183 duels better than 87%
63% of 16 situations better than 94%
Dust 231
48% better than 25%
0.72 better than 32%
80.5 better than 42%
1.07 better than 48%
55% of 147 duels better than 63%
62% of 13 situations better than 94%
Anubis27
59% better than 63%
0.83 better than 82%
88.6 better than 82%
1.19 better than 85%
57% of 122 duels better than 75%
36% of 11 situations better than 43%
Nuke21
86% better than 99%
0.74 better than 36%
78.7 better than 29%
1.12 better than 61%
66% of 149 duels better than 96%
53% of 60 situations better than 80%
Inferno18
72% better than 83%
0.69 better than 16%
75.7 better than 13%
1.05 better than 29%
59% of 102 duels better than 62%
63% of 38 situations better than 90%
Overpass9
67% -
0.75 -
81.6 -
1.14-
54% of 61 duels -
31% of 16 situations -
Vertigo9
89% -
0.69 -
79.5 -
1.07-
53% of 74 duels -
61% of 23 situations -
Cache4
25% -
0.68 -
69.0 -
0.98-
60% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Sh3nyo plays

Across 210 matches Sh3nyo averages K/R 0.75, ADR 80.8 and a rating of 1.09. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 14.8 kills per match with 49% headshots. The strongest map is Nuke with a 86% win rate in 21 matches. In 105 of 210 matches the rating was 1.10 or higher (50%), in 55 it was below 0.90. In 161 matches with detailed stats: 29 4Ks and 6 aces. Best month by rating: September 2026 at 1.12. Sh3nyo loses the most ELO in match 3 of the day (−69 ELO, win rate 55%). Things go best on Mirage (+209 ELO, win rate 57%). From match no. 5 of the day on, things go best: 67% win rate, +110 ELO. Improved over the last three months: Rating +0.06, Win rate +3 pp, ELO +97. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.75, ADR at 81.0. Last 30 days: 9 matches, win rate 44%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.