Sergobiz12

Russia
On FACEIT since 2020 115 matches tracked 44 matches in 30 days
ELO ▼ 45
2,312
30-day peak: 2,357
Rank EU
#96,658
Russia #27,503 in Russia
Last updated:

How does Sergobiz12 play?

Rating 1.09 K/R 0.79 ADR 85.2 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 115 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.08+0.05 · Ø 1.03 better than 62%
Pistol kills per match 3.6
Knife kills 12 in 115 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 24x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +102
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, Rating −0.20, ADR −10.2, Headshots −7 pp, Win rate −16 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: June 2026 with 0.92. Last 3 months: 0.76 (at the start 0.89). Just above the average (0.74).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −73 ELO
27 matches · 48% win rate
On Mirage −43 ELO
34 matches · 56% win rate
Between 18:00 and 24:00 +25 ELO, win rate 46%
On Tuesdays +4 ELO, win rate 45%

Sergobiz12 loses the most ELO from match 5 of the day: −73 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Highest rating in a match: 2.15 · Dust 2
  3. Most kills in a match: 47 · Anubis

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
51% better than 49%
0.84 better than 86%
91.8 better than 90%
1.17 better than 85%
51% of 150 duels right on the average
36% of 36 situations better than 45%
Mirage34
56% better than 66%
0.81 better than 77%
83.2 better than 60%
1.12 better than 74%
47% of 133 duels better than 25%
43% of 21 situations better than 65%
Ancient16
69% better than 94%
0.69 better than 23%
77.6 better than 30%
0.97 better than 27%
51% of 69 duels better than 45%
43% of 7 situations better than 61%
Anubis10
60% -
0.73 -
82.7 -
0.99-
42% of 48 duels -
56% of 9 situations -
Nuke9
56% -
0.81 -
83.6 -
1.12-
54% of 35 duels -
17% of 6 situations -
Cache6
33% -
0.79 -
90.2 -
1.04-
48% of 27 duels -
50% of 4 situations -
Inferno3
0% -
0.51 -
68.0 -
0.69-
31% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sergobiz12 plays

Across 115 matches Sergobiz12 averages K/R 0.79, ADR 85.2 and a rating of 1.09. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 47%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 46% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 57 of 115 matches the rating was 1.10 or higher (50%), in 35 it was below 0.90. In 94 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: June 2026 at 1.31. Sergobiz12 loses the most ELO from match 5 of the day (−73 ELO, win rate 48%). Things go best in match 2 of the day (+25 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +25 ELO. Improved over the last three months: ELO +102. Got weaker: K/R −0.13, Rating −0.20, ADR −10.2, Headshots −7 pp, Win rate −16 pp. Last 30 days: 44 matches, win rate 55%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.