Serenade-Z
Name history of Serenade-Z
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.97 K/D and so right on the average (0.97).
Impact
AverageExactly 3 kills in 4.3% of rounds and so clearly above the average (3.8%).
Utility and deaths
Average0.33 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.73 (at the start 0.62). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.03 (at the start 0.85). Slightly above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 78.8. Last 3 months: 78.4 (at the start 68.4). Just below the average (78.5).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 46% (at the start 54%). Slightly below the average (48%).
Matches won (win rate)
Best month: July 2026 with 50%. Last 3 months: 41% (at the start 50%). Clearly below the average (46%).
Best month: October 2026 with 1,692. Last 3 months: 1,692 (at the start 1,655).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Serenade-Z loses the most ELO in match 1 of the day: −88 ELO, 35% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Ancient
- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 2.20 · Anubis
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How Serenade-Z plays
Across 107 matches Serenade-Z averages K/R 0.70, ADR 75.9 and a rating of 0.98. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 8 players. Averages 15.8 kills per match with 48% headshots. The strongest map is Inferno with a 53% win rate in 15 matches. In 33 of 107 matches the rating was 1.10 or higher (31%), in 45 it was below 0.90. In 81 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. Serenade-Z loses the most ELO in match 1 of the day (−88 ELO, win rate 35%). Things go best in match 2 of the day (+1 ELO, win rate 50%). From match no. 5 of the day on, things go best: 52% win rate, −29 ELO. Improved over the last three months: K/R +0.11, Rating +0.18, ADR +10.0. Got weaker: Headshots −8 pp, Win rate −9 pp. Unchanged in recent months: ELO at 1,692. Last 30 days: 8 matches, win rate 63%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.