Senesa

Japan
On FACEIT since 2021 97 matches tracked 75 matches in 30 days
Last updated:

How does Senesa play?

Rating 1.15 (from 76 matches) K/R 0.80 ADR 86.6 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 76 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 34% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerEntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 3.8
Zeus kills1 in 97 matches
Knife kills 4 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 5.9%+1.8 pp · Ø 4.1% better than 94%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 19x 4K, 0 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.12, ADR +11.2, Headshots +5 pp, Win rate +15 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.82 (at the start 0.70). Clearly above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 35 · Anubis
  3. Highest rating in a match: 2.48 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
39% better than 9%
0.80 better than 73%
87.4 better than 79%
1.11 better than 71%
55% of 154 duels better than 71%
50% of 10 situations better than 82%
Dust 229
52% right on the average
0.81 better than 78%
87.0 better than 77%
1.27 better than 95%
65% of 86 duels better than 97%
58% of 12 situations better than 92%
Anubis16
69% better than 93%
0.86 better than 90%
91.9 better than 91%
1.21 better than 90%
61% of 99 duels better than 89%
42% of 12 situations better than 57%
Ancient12
50% -
0.75 -
82.0 -
1.11-
67% of 39 duels -
38% of 8 situations -
Inferno5
60% -
0.73 -
82.3 -
1.06-
44% of 18 duels -
40% of 5 situations -
Nuke3
33% -
0.52 -
63.9 -
0.68-
56% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Senesa plays

Across 97 matches Senesa averages K/R 0.80 and ADR 86.6; the rating across the 76 rated matches is 1.15. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 58% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 42 of 76 matches the rating was 1.10 or higher (55%), in 23 it was below 0.90. In 76 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. Improved over the last three months: K/R +0.12, ADR +11.2, Headshots +5 pp, Win rate +15 pp. Last 30 days: 75 matches, win rate 52%, net ELO +85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.