Sen00x
How does Sen00x play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (50%).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
Average0.20 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.03. Last 3 months: 0.98 (at the start 1.02). Clearly below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 83.4. Last 3 months: 76.4 (at the start 81.1). Slightly below the average (80.7).
Share of headshot kills
Best month: October 2026 with 62%. Last 3 months: 53% (at the start 54%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Best month: October 2026 with 2,425. Last 3 months: 2,351 (at the start 2,202).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 258 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sen00x loses the most ELO on Mirage: −120 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Nuke
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 258 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sen00x plays
Across 258 matches Sen00x averages K/R 0.71 and ADR 77.2; the rating across the 239 rated matches is 0.99. Averages 15.5 kills per match with 53% headshots. The strongest map is Ancient with a 67% win rate in 36 matches. In 83 of 239 matches the rating was 1.10 or higher (35%), in 95 it was below 0.90. In 209 matches with detailed stats: 33 4Ks and 0 aces. Best month by rating: October 2026 at 1.03. Sen00x loses the most ELO on Mirage (−120 ELO, win rate 49%). Things go best on Anubis (+108 ELO, win rate 49%). Match no. 4 of the day goes best: 63% win rate, −68 ELO. Improved over the last three months: ELO +149. Got weaker: K/R −0.04, ADR −4.7. Unchanged in recent months: Rating at 0.98, Headshots at 53%, Win rate at 52%. Last 30 days: 53 matches, win rate 58%, net ELO −62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.