SeeIINII

Russia
On FACEIT since 2018 42 matches tracked 42 matches in 30 days
ELO ▲ 588
2,283
30-day peak: 2,283
Rank EU
#105,430
Russia #29,603 in Russia
Last updated:

How does SeeIINII play?

Rating 1.67 K/R 1.13 ADR 125.4 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.67
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.61 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 42 matches
outstanding 1.80 and up 45% strong 1.30 to 1.79 33% good 1.10 to 1.29 5% normal 0.90 to 1.09 7% weak 0.75 to 0.89 2% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 22% of rounds and so well above the average (10%).

Rounds with first kill 22%+12 pp · Ø 10% better than 99%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

63% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 63%+24 pp · Ø 39% better than 99%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

1.77 K/D and so well above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.77+0.74 · Ø 1.03 better than 99%
Pistol kills per match 2.6
Knife kills 2 in 42 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 10.8% of rounds and so well above the average (4.1%).

2K rounds 18.7%+5.3 pp · Ø 13.4% better than 99%
3K rounds 10.8%+6.7 pp · Ø 4.1% better than 99%
MVPs per match 4.5+2.2 · Ø 2.3 better than 99%
4Ks and aces 23x 4K, 6 aces in 42 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 90%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Patterns

From the last 42 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
20 matches · 75% win rate

SeeIINII loses the most ELO from match 5 of the day: ±0 ELO, 75% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Most kills in a match: 53 · Ancient
  3. Highest rating in a match: 2.84 · Mirage

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
81% better than 99%
1.15 better than 99%
128.3 better than 99%
1.70 better than 99%
63% of 104 duels better than 95%
57% of 7 situations better than 91%
Dust 214
93% -
1.00 -
113.5 -
1.48-
55% of 73 duels -
50% of 4 situations -
Anubis5
80% -
1.24 -
140.2 -
1.82-
71% of 51 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SeeIINII plays

Across 42 matches SeeIINII averages K/R 1.13, ADR 125.4 and a rating of 1.67. Biggest strength: Rating at 1.67, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 22.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 93% win rate in 14 matches. In 35 of 42 matches the rating was 1.10 or higher (83%), in 4 it was below 0.90. In 42 matches with detailed stats: 23 4Ks and 6 aces. SeeIINII loses the most ELO from match 5 of the day (±0 ELO, win rate 75%). Last 30 days: 42 matches, win rate 83%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.