Sedoy113

Cocos Islands
On FACEIT since 2020 98 matches tracked 36 matches in 30 days
Last updated:

How does Sedoy113 play?

Rating 1.15 K/R 0.82 ADR 91.9 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 98 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.17+0.14 · Ø 1.03 better than 89%
Pistol kills per match 3.6
Knife kills 3 in 98 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 93%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 25x 4K, 2 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Sedoy113 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 98 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: September 2026 with 0.85.

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −47 ELO
46 matches · 43% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 42%
On Tuesdays −45 ELO, win rate 40%

Sedoy113 loses the most ELO on Mirage: −47 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.01 · Anubis
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
43% better than 21%
0.83 better than 86%
92.0 better than 92%
1.16 better than 86%
53% of 226 duels better than 61%
36% of 36 situations better than 45%
Dust 221
43% better than 22%
0.80 better than 78%
92.4 better than 92%
1.11 better than 76%
50% of 119 duels better than 43%
26% of 23 situations better than 19%
Anubis18
72% better than 97%
0.87 better than 94%
93.3 better than 94%
1.28 better than 97%
57% of 95 duels better than 80%
62% of 21 situations better than 95%
Ancient7
43% -
0.73 -
85.6 -
0.94-
49% of 47 duels -
50% of 6 situations -
Inferno3
0% -
0.78 -
96.4 -
1.02-
50% of 18 duels -
67% of 3 situations -
Nuke3
67% -
0.83 -
88.5 -
1.17-
43% of 14 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sedoy113 plays

Across 98 matches Sedoy113 averages K/R 0.82, ADR 91.9 and a rating of 1.15. Biggest strength: Damage per round (ADR) at 91.9, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 43% headshots. The strongest map is Anubis with a 72% win rate in 18 matches. In 54 of 98 matches the rating was 1.10 or higher (55%), in 22 it was below 0.90. In 98 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. Sedoy113 loses the most ELO on Mirage (−47 ELO, win rate 43%). Last 30 days: 36 matches, win rate 53%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.