SeRega1996

Russia
On FACEIT since 2022 149 matches tracked 35 matches in 30 days
ELO ▼ 71
2,039
30-day peak: 2,110
Rank EU
#216,380
Russia #60,261 in Russia
Last updated:

How does SeRega1996 play?

Rating 1.04 (from 128 matches) K/R 0.77 ADR 83.7 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 128 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.0
Knife kills 3 in 149 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 24x 4K, 0 aces in 128 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.28).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.06−0.22 · Ø 0.28 better than 2%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.76
▼ Got worse
ADR −4.4, Win rate −12 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −32 ELO
25 matches · 52% win rate
Between 0:00 and 6:00 −26 ELO, win rate 38%
On Sundays −65 ELO, win rate 25%

SeRega1996 loses the most ELO on Anubis: −32 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.73 · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 37%
0.79 better than 74%
86.5 better than 78%
1.07 better than 66%
47% of 301 duels better than 28%
33% of 24 situations better than 36%
Dust 234
56% better than 66%
0.79 better than 74%
84.7 better than 68%
1.10 better than 72%
52% of 158 duels better than 54%
38% of 13 situations right on the average
Anubis25
52% better than 49%
0.73 better than 46%
81.8 better than 56%
0.96 better than 25%
45% of 128 duels better than 16%
0% of 5 situations better than 1%
Ancient19
21% better than 1%
0.73 better than 43%
78.4 better than 33%
0.97 better than 29%
51% of 67 duels right on the average
22% of 9 situations better than 13%
Nuke8
38% -
0.70 -
77.9 -
0.88-
42% of 45 duels -
50% of 2 situations -
Inferno6
50% -
0.77 -
85.0 -
1.17-
45% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SeRega1996 plays

Across 149 matches SeRega1996 averages K/R 0.77 and ADR 83.7; the rating across the 128 rated matches is 1.04. Biggest strength: Headshot rate at 56%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 56% headshots. The strongest map is Dust 2 with a 56% win rate in 34 matches. In 51 of 128 matches the rating was 1.10 or higher (40%), in 48 it was below 0.90. In 128 matches with detailed stats: 24 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. SeRega1996 loses the most ELO on Anubis (−32 ELO, win rate 52%). Things go best on Mirage (+5 ELO, win rate 48%). Improved over the last three months: Headshots +2 pp. Got weaker: ADR −4.4, Win rate −12 pp. Unchanged in recent months: K/R at 0.76. Last 30 days: 35 matches, win rate 46%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.