Schizo777

Somalia
On FACEIT since 2020 198 matches tracked 67 matches in 30 days
Last updated:

How does Schizo777 play?

Rating 1.10 K/R 0.81 ADR 88.9 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 198 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.07+0.03 · Ø 1.04 better than 57%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.2%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 87%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 92%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 24x 4K, 6 aces in 151 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 6%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 76%+4 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Schizo777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.83
JunJulAugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −40 ELO
49 matches · 57% win rate
On Mirage −35 ELO
53 matches · 51% win rate
Between 12:00 and 18:00 −85 ELO, win rate 45%
On Mondays −81 ELO, win rate 39%

Schizo777 loses the most ELO on Dust 2: −40 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 2.56 · Cache
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
51% better than 44%
0.78 better than 65%
85.7 better than 71%
1.04 better than 48%
52% of 293 duels right on the average
30% of 23 situations better than 23%
Dust 249
57% better than 66%
0.83 better than 82%
88.5 better than 80%
1.13 better than 75%
55% of 271 duels better than 67%
33% of 18 situations better than 36%
Ancient25
48% better than 34%
0.83 better than 82%
90.5 better than 85%
1.08 better than 59%
50% of 121 duels better than 36%
43% of 14 situations better than 63%
Anubis24
63% better than 80%
0.88 better than 94%
95.2 better than 96%
1.24 better than 93%
60% of 117 duels better than 88%
42% of 12 situations better than 57%
Inferno20
45% better than 17%
0.76 better than 49%
85.6 better than 55%
1.00 better than 23%
46% of 96 duels better than 11%
17% of 6 situations better than 7%
Cache17
59% -
0.80 -
91.0 -
1.12-
56% of 93 duels -
20% of 5 situations -
Nuke7
57% -
0.81 -
87.9 -
1.10-
59% of 37 duels -
33% of 3 situations -
Vertigo3
33% -
1.00 -
100.3 -
1.29-
64% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Schizo777 plays

Across 198 matches Schizo777 averages K/R 0.81, ADR 88.9 and a rating of 1.10. Biggest strength: 3K rounds at 5.7%, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 56% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 93 of 198 matches the rating was 1.10 or higher (47%), in 65 it was below 0.90. In 151 matches with detailed stats: 24 4Ks and 6 aces. Best month by rating: August 2026 at 1.12. Schizo777 loses the most ELO on Dust 2 (−40 ELO, win rate 57%). Things go best on Anubis (+50 ELO, win rate 63%). Match no. 4 of the day goes best: 64% win rate, +18 ELO. Last 30 days: 67 matches, win rate 54%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.