Saykopolist

Turkey
141 matches tracked
Last updated:

How does Saykopolist play?

Rating 1.41 K/R 0.99 ADR 105.5 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 141 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 45% good 1.10 to 1.29 17% normal 0.90 to 1.09 11% weak 0.75 to 0.89 5% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 63%+11 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 92%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 99%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.44 K/D and so well above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.44+0.40 · Ø 1.04 better than 99%
Pistol kills per match 3.8
Knife kills 1 in 141 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.4).

2K rounds 17.6%+4.0 pp · Ø 13.6% better than 99%
3K rounds 7.2%+3.0 pp · Ø 4.2% better than 99%
MVPs per match 3.6+1.2 · Ø 2.4 better than 99%
4Ks and aces 64x 4K, 12 aces in 133 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 76%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 79%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Saykopolist is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 133 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.99
JulAugSepOct

Best month: August 2026 with 1.00.

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −78 ELO
34 matches · 50% win rate
On Dust 2 −42 ELO
61 matches · 67% win rate
On Sundays +10 ELO, win rate 50%

Saykopolist loses the most ELO in match 2 of the day: −78 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.86 · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
67% better than 92%
1.00 better than 99%
104.5 better than 99%
1.45 better than 99%
64% of 296 duels better than 96%
45% of 42 situations better than 69%
Cache30
67% -
1.02 -
108.2 -
1.45-
69% of 178 duels -
73% of 15 situations -
Inferno23
39% better than 7%
0.90 better than 89%
99.2 better than 94%
1.25 better than 85%
53% of 117 duels better than 42%
58% of 12 situations better than 89%
Mirage18
50% better than 38%
1.08 better than 99%
116.2 better than 99%
1.53 better than 99%
65% of 130 duels better than 97%
25% of 12 situations better than 15%
Anubis5
20% -
0.82 -
92.9 -
1.11-
57% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Saykopolist plays

Across 141 matches Saykopolist averages K/R 0.99, ADR 105.5 and a rating of 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 21.5 kills per match with 54% headshots. The strongest map is Cache with a 67% win rate in 30 matches. In 111 of 141 matches the rating was 1.10 or higher (79%), in 15 it was below 0.90. In 133 matches with detailed stats: 64 4Ks and 12 aces. Best month by rating: September 2026 at 1.42. Saykopolist loses the most ELO in match 2 of the day (−78 ELO, win rate 50%). Things go best in match 3 of the day (+20 ELO, win rate 72%). Match no. 3 of the day goes best: 72% win rate, +20 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.