SayN_
How does SayN_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average42% of opening duels won and so well below the average (49%).
Clutch
Average23% of 1v1s won and so well below the average (38%).
Weapons and aim
Average0.88 K/D and so slightly below the average (0.97).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (12.8%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.70. Last 3 months: 0.65 (at the start 0.70). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 0.92.
Damage per round (ADR)
Best month: June 2026 with 78.1. Last 3 months: 75.4 (at the start 78.1). Slightly below the average (78.5).
Share of headshot kills
Best month: June 2026 with 47%. Last 3 months: 42% (at the start 47%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 59% (at the start 50%). Well above the average (46%).
Best month: October 2026 with 1,631.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 32%.
Patterns
From the last 79 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.82 · Dust 2
- Most kills in a match: 26 · Dust 2
Maps in detail
from the last 79 matchesCompared with players on the same level who have at least 15 matches on the map.
How SayN_ plays
Across 79 matches SayN_ averages K/R 0.66 and ADR 76.1; the rating across the 59 rated matches is 0.89. Most room to improve: Opening duels won at 42%, better than only 3% of level 8 players. Averages 14.3 kills per match with 43% headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 13 of 59 matches the rating was 1.10 or higher (22%), in 31 it was below 0.90. In 59 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 0.92. Things go best in match 1 of the day (±0 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate. Improved over the last three months: Win rate +9 pp. Got weaker: K/R −0.05, Headshots −5 pp. Unchanged in recent months: ADR at 75.4. Last 30 days: 44 matches, win rate 64%, net ELO +76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.