Sawako

SH
277 matches tracked
ELO
2,112
Peak across the last 277 matches: 2,448
Rank SA ▼ 330 places
#4,462
SH #2 in SH
30 days · prev. #4,132 · best #4,132
Last updated:

How does Sawako play?

Rating 1.02 K/R 0.73 ADR 79.7 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 277 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 59%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 65%
AWP share of kills 6%−4 pp · Ø 10% better than 37%
K/D 1.02+0.02 · Ø 1.00 better than 48%
Pistol kills per match 2.8
Knife kills 3 in 277 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so just below the average (3.9%).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 47%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 41x 4K, 3 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so just above the average (36%).

Utility hit rate 37%+1 pp · Ø 36% better than 63%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 46%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 52%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 79.8, Headshots at 52%, ELO at 2,063
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.73 (at the start 0.74). Just above the average (0.72).

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −152 ELO
69 matches · 49% win rate
In match 3 of the day −92 ELO
37 matches · 46% win rate
Between 12:00 and 18:00 −209 ELO, win rate 45%
On Saturdays +25 ELO, win rate 42%

Sawako loses the most ELO on Dust 2: −152 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 56 · Dust 2
  2. Longest win streak: 11 wins in a row · Mirage
  3. Highest rating in a match: 2.20 · Mirage

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
54% better than 62%
0.74 right on the average
80.2 better than 47%
1.03 right on the average
53% of 585 duels better than 62%
39% of 70 situations better than 54%
Dust 269
49% better than 39%
0.75 better than 57%
81.0 better than 52%
1.05 better than 56%
52% of 321 duels better than 55%
27% of 44 situations better than 22%
Ancient26
42% better than 18%
0.73 better than 44%
82.1 better than 55%
0.97 better than 30%
47% of 107 duels better than 25%
27% of 15 situations better than 18%
Anubis22
41% better than 19%
0.66 better than 14%
75.1 better than 22%
0.91 better than 10%
45% of 87 duels better than 19%
30% of 10 situations better than 29%
Inferno11
64% -
0.73 -
80.0 -
1.02-
53% of 51 duels -
0% of 1 situations -
Nuke11
64% -
0.79 -
82.5 -
1.10-
55% of 42 duels -
20% of 5 situations -
Cache7
57% -
0.54 -
63.2 -
0.84-
48% of 27 duels -
67% of 6 situations -
Vertigo4
75% -
0.65 -
70.9 -
1.02-
44% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sawako plays

Across 277 matches Sawako averages K/R 0.73, ADR 79.7 and a rating of 1.02. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 108 of 277 matches the rating was 1.10 or higher (39%), in 111 it was below 0.90. In 219 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: September 2026 at 1.04. Sawako loses the most ELO on Dust 2 (−152 ELO, win rate 49%). Things go best on Anubis (+22 ELO, win rate 41%). Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 79.8, Headshots at 52%, ELO at 2,063. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.