Sav0o

Denmark
On FACEIT since 2023 262 matches tracked 66 matches in 30 days
ELO ▲ 55
2,166
30-day peak: 2,290
Rank EU
#149,261
Denmark #3,588 in Denmark
Last updated:

How does Sav0o play?

Rating 1.09 K/R 0.80 ADR 83.1 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 262 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 37%+25 pp · Ø 12% better than 98%
K/D 1.10+0.07 · Ø 1.03 better than 75%
Pistol kills per match 2.9
Knife kills 5 in 262 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 38x 4K, 6 aces in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ELO +306
= Stayed the same
ADR at 83.4, Win rate at 50%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
63 matches · 44% win rate
On Anubis −62 ELO
77 matches · 56% win rate
On Sundays ±0 ELO, win rate 39%

Sav0o loses the most ELO on Mirage: −75 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Highest rating in a match: 2.23 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis77
56% better than 68%
0.82 better than 85%
86.2 better than 79%
1.12 better than 80%
59% of 494 duels better than 87%
38% of 26 situations right on the average
Mirage63
44% better than 24%
0.79 better than 74%
83.1 better than 64%
1.09 better than 71%
54% of 407 duels better than 67%
26% of 31 situations better than 19%
Ancient57
47% better than 33%
0.80 better than 77%
82.7 better than 58%
1.09 better than 71%
56% of 325 duels better than 77%
32% of 28 situations better than 36%
Nuke28
57% better than 56%
0.77 better than 54%
78.7 better than 32%
1.08 better than 59%
51% of 146 duels better than 39%
58% of 19 situations better than 88%
Inferno22
50% better than 37%
0.78 better than 65%
80.0 better than 40%
1.08 better than 55%
53% of 128 duels right on the average
29% of 14 situations better than 23%
Cache7
29% -
0.78 -
83.2 -
1.00-
50% of 34 duels -
-
Dust 25
40% -
0.64 -
69.8 -
0.91-
48% of 27 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sav0o plays

Across 262 matches Sav0o averages K/R 0.80, ADR 83.1 and a rating of 1.09. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 41% headshots. The strongest map is Nuke with a 57% win rate in 28 matches. In 118 of 262 matches the rating was 1.10 or higher (45%), in 84 it was below 0.90. In 210 matches with detailed stats: 38 4Ks and 6 aces. Best month by rating: October 2026 at 1.15. Sav0o loses the most ELO on Mirage (−75 ELO, win rate 44%). Things go best on Nuke (+86 ELO, win rate 57%). Match no. 1 of the day goes best: 55% win rate, +54 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ELO +306. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 83.4, Win rate at 50%. Last 30 days: 66 matches, win rate 55%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.