SashaBlack

Ukraine
On FACEIT since 2015 64 matches tracked 24 matches in 30 days
Last updated:

How does SashaBlack play?

Rating 1.41 K/R 1.01 ADR 107.1 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 64 matches
outstanding 1.80 and up 23% strong 1.30 to 1.79 39% good 1.10 to 1.29 14% normal 0.90 to 1.09 8% weak 0.75 to 0.89 11% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.42 K/D and so well above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.42+0.39 · Ø 1.03 better than 99%
Pistol kills per match 4.2
Knife kills 1 in 64 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 96%
3K rounds 7.7%+3.6 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 32x 4K, 5 aces in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 84%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether SashaBlack is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 52 matches from the last 3 months and 5 before.

Kills per round (K/R)

1.01
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 1.10.

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.95 · Mirage
  2. Longest win streak: 10 wins in a row · Inferno
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 216
81% better than 99%
1.08 better than 99%
117.9 better than 99%
1.49 better than 99%
67% of 99 duels better than 98%
38% of 8 situations better than 53%
Mirage16
63% better than 86%
0.97 better than 99%
103.4 better than 99%
1.32 better than 98%
63% of 97 duels better than 95%
43% of 7 situations better than 66%
Ancient9
56% -
1.00 -
104.3 -
1.41-
59% of 69 duels -
67% of 6 situations -
Inferno9
78% -
1.09 -
117.5 -
1.64-
58% of 57 duels -
33% of 3 situations -
Anubis5
60% -
1.02 -
101.7 -
1.47-
68% of 22 duels -
-
Nuke4
50% -
0.82 -
88.6 -
1.09-
65% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SashaBlack plays

Across 64 matches SashaBlack averages K/R 1.01, ADR 107.1 and a rating of 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 21.8 kills per match with 48% headshots. The strongest map is Dust 2 with a 81% win rate in 16 matches. In 49 of 64 matches the rating was 1.10 or higher (77%), in 10 it was below 0.90. In 52 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: September 2026 at 1.52. Last 30 days: 24 matches, win rate 75%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.