SanderV

Russia
On FACEIT since 2015 81 matches tracked 40 matches in 30 days
Last updated:

How does SanderV play?

Rating 0.96 K/R 0.69 ADR 82.3 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 11% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 5%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 28%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 10x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 7.7+3.5 · Ø 4.2 better than 97%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SanderV is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
22 matches · 41% win rate
From match 5 of the day +55 ELO
26 matches · 42% win rate

SanderV loses the most ELO on Dust 2: −30 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 28 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
60% better than 81%
0.72 better than 42%
86.7 better than 79%
0.99 better than 39%
48% of 141 duels better than 34%
45% of 11 situations better than 70%
Dust 222
41% better than 16%
0.67 better than 18%
81.7 better than 54%
0.96 better than 25%
51% of 95 duels right on the average
56% of 9 situations better than 90%
Ancient15
53% better than 54%
0.71 better than 33%
81.8 better than 51%
1.00 better than 39%
38% of 80 duels better than 1%
0% of 3 situations better than 1%
Inferno6
33% -
0.62 -
78.6 -
0.88-
26% of 19 duels -
50% of 2 situations -
Anubis5
20% -
0.47 -
62.2 -
0.64-
19% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SanderV plays

Across 81 matches SanderV averages K/R 0.69, ADR 82.3 and a rating of 0.96. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 38% headshots. The strongest map is Mirage with a 60% win rate in 30 matches. In 26 of 81 matches the rating was 1.10 or higher (32%), in 40 it was below 0.90. In 81 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.08. SanderV loses the most ELO on Dust 2 (−30 ELO, win rate 41%). Things go best on Mirage (+30 ELO, win rate 60%). Last 30 days: 40 matches, win rate 45%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.