Saleh771

Serbia
On FACEIT since 2020 170 matches tracked 66 matches in 30 days
ELO ▲ 88
2,244
30-day peak: 2,244
Rank EU
#118,507
Serbia #1,243 in Serbia
Last updated:

How does Saleh771 play?

Rating 1.18 (from 144 matches) K/R 0.84 ADR 88.0 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 144 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

64% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 64%+13 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.02).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.19+0.17 · Ø 1.02 better than 91%
Pistol kills per match 3.6
Knife kills 9 in 170 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.3%).

2K rounds 16.5%+3.2 pp · Ø 13.3% better than 96%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 17x 4K, 2 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.5, Win rate +9 pp
= Stayed the same
Headshots at 54%, ELO at 2,214
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.86 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −48 ELO
24 matches · 42% win rate
In match 1 of the day −26 ELO
37 matches · 35% win rate
On Tuesdays ±0 ELO, win rate 44%

Saleh771 loses the most ELO in match 4 of the day: −48 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.25 · Anubis

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
47% better than 33%
0.85 better than 90%
88.6 better than 84%
1.20 better than 92%
62% of 283 duels better than 96%
52% of 42 situations better than 84%
Dust 244
59% better than 76%
0.86 better than 92%
90.4 better than 88%
1.20 better than 91%
65% of 129 duels better than 97%
41% of 22 situations better than 61%
Anubis18
39% better than 13%
0.81 better than 85%
86.1 better than 78%
1.17 better than 89%
65% of 78 duels better than 98%
56% of 9 situations better than 88%
Nuke14
50% -
0.83 -
85.2 -
1.12-
60% of 52 duels -
20% of 5 situations -
Ancient13
31% -
0.79 -
83.9 -
1.09-
50% of 60 duels -
64% of 11 situations -
Inferno9
56% -
0.84 -
87.4 -
1.15-
50% of 38 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Saleh771 plays

Across 170 matches Saleh771 averages K/R 0.84 and ADR 88.0; the rating across the 144 rated matches is 1.18. Biggest strength: Opening duels won at 64%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 54% headshots. The strongest map is Dust 2 with a 59% win rate in 44 matches. In 85 of 144 matches the rating was 1.10 or higher (59%), in 31 it was below 0.90. In 95 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: June 2026 at 1.29. Saleh771 loses the most ELO in match 4 of the day (−48 ELO, win rate 42%). Things go best in match 2 of the day (+30 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +30 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.5, Win rate +9 pp. Unchanged in recent months: Headshots at 54%, ELO at 2,214. Last 30 days: 66 matches, win rate 52%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.