Sake69

Romania
On FACEIT since 2024 154 matches tracked 47 matches in 30 days
ELO ▲ 267
2,071
30-day peak: 2,125
Rank EU
#196,869
Romania #2,409 in Romania
Last updated:

How does Sake69 play?

Rating 1.01 K/R 0.73 ADR 80.7 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 154 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.6
Knife kills 5 in 154 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.4%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 68%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 2 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 86%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.18, ADR +5.7, ELO +463
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.74 (at the start 0.64). Right on the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −20 ELO
45 matches · 53% win rate
On Dust 2 −8 ELO
42 matches · 67% win rate
In match 1 of the day +31 ELO
38 matches · 47% win rate

Sake69 loses the most ELO on Mirage: −20 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.49 · Anubis

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
53% better than 59%
0.76 better than 61%
82.6 better than 61%
1.05 better than 59%
55% of 150 duels better than 72%
42% of 31 situations better than 62%
Dust 242
67% better than 93%
0.73 better than 46%
80.5 better than 49%
1.02 better than 46%
59% of 175 duels better than 86%
53% of 30 situations better than 86%
Anubis25
44% better than 25%
0.73 better than 46%
81.0 better than 53%
1.00 better than 41%
53% of 81 duels better than 60%
15% of 13 situations better than 6%
Inferno19
74% better than 97%
0.70 better than 24%
80.5 better than 41%
1.00 better than 29%
53% of 73 duels right on the average
40% of 10 situations right on the average
Ancient17
35% better than 7%
0.77 better than 63%
83.3 better than 61%
1.04 better than 55%
52% of 71 duels better than 54%
25% of 8 situations better than 21%

Compared with players on the same level who have at least 15 matches on the map.

How Sake69 plays

Across 154 matches Sake69 averages K/R 0.73, ADR 80.7 and a rating of 1.01. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Inferno with a 74% win rate in 19 matches. In 57 of 154 matches the rating was 1.10 or higher (37%), in 50 it was below 0.90. In 133 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. Sake69 loses the most ELO on Mirage (−20 ELO, win rate 53%). Things go best from match 5 of the day (+53 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +53 ELO. Improved over the last three months: K/R +0.10, Rating +0.18, ADR +5.7, ELO +463. Got weaker: Win rate −3 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 47 matches, win rate 49%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.