Sajimeow

Russia
On FACEIT since 2021 68 matches tracked 47 matches in 30 days
ELO ▲ 63
2,069
30-day peak: 2,069
Rank EU
#198,065
Russia #55,311 in Russia
Last updated:

How does Sajimeow play?

Rating 1.20 K/R 0.84 ADR 88.9 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 68 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 40% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.26+0.24 · Ø 1.02 better than 95%
Pistol kills per match 2.8
Knife kills 1 in 68 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.0% of rounds and so well above the average (13.3%).

2K rounds 18.0%+4.7 pp · Ø 13.3% better than 99%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 90%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 14x 4K, 1 ace in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.14, Rating +0.23, ADR +15.8, Win rate +13 pp, ELO +189
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.88 (at the start 0.74). Well above the average (0.74).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −3 ELO
26 matches · 69% win rate

Sajimeow loses the most ELO on Mirage: −3 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.26 · Nuke
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
69% better than 96%
0.78 better than 71%
83.9 better than 68%
1.13 better than 81%
49% of 89 duels better than 40%
45% of 11 situations better than 70%
Anubis10
70% -
0.76 -
82.8 -
1.19-
47% of 15 duels -
60% of 5 situations -
Ancient9
44% -
0.92 -
91.4 -
1.24-
59% of 46 duels -
38% of 8 situations -
Cache7
71% -
0.87 -
96.4 -
1.23-
53% of 34 duels -
50% of 2 situations -
Dust 27
71% -
0.74 -
84.2 -
1.13-
39% of 18 duels -
33% of 6 situations -
Nuke4
75% -
1.06 -
106.3 -
1.57-
74% of 19 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sajimeow plays

Across 68 matches Sajimeow averages K/R 0.84, ADR 88.9 and a rating of 1.20. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 47% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 40 of 68 matches the rating was 1.10 or higher (59%), in 16 it was below 0.90. In 47 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 1.34. Sajimeow loses the most ELO on Mirage (−3 ELO, win rate 69%). Improved over the last three months: K/R +0.14, Rating +0.23, ADR +15.8, Win rate +13 pp, ELO +189. Got weaker: Headshots −3 pp. Last 30 days: 47 matches, win rate 70%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.