SaSuefly-

Russia
165 matches tracked 49 matches in 30 days
Last updated:

How does SaSuefly- play?

Rating 1.12 (from 115 matches) K/R 0.81 ADR 86.6 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 115 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
ClutcherMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 92%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.00).

Headshot rate 47%−2 pp · Ø 49% better than 43%
AWP share of kills 12%+2 pp · Ø 10% better than 62%
K/D 1.11+0.11 · Ø 1.00 better than 84%
Pistol kills per match 2.8
Knife kills 9 in 165 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.2%).

2K rounds 15.7%+2.5 pp · Ø 13.2% better than 94%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 86%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 29x 4K, 4 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 75%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.81, ADR at 87.1
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.73).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
37 matches · 38% win rate
On Anubis −48 ELO
20 matches · 40% win rate
On Saturdays ±0 ELO, win rate 33%

SaSuefly- loses the most ELO on Dust 2: −50 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Dust 2
  2. Most kills in a match: 50 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
42% better than 20%
0.80 better than 80%
84.0 better than 70%
1.20 better than 91%
55% of 141 duels better than 75%
39% of 18 situations better than 53%
Dust 237
38% better than 12%
0.78 better than 73%
84.8 better than 73%
0.97 better than 32%
54% of 161 duels better than 69%
50% of 18 situations better than 81%
Ancient34
56% better than 68%
0.87 better than 95%
91.0 better than 91%
1.26 better than 97%
61% of 119 duels better than 94%
48% of 21 situations better than 73%
Anubis20
40% better than 15%
0.82 better than 88%
88.8 better than 89%
1.16-
57% of 70 duels better than 83%
50% of 8 situations better than 77%
Inferno20
45% better than 24%
0.76 better than 61%
85.4 better than 71%
1.01 better than 45%
48% of 82 duels better than 25%
50% of 8 situations better than 75%
Nuke8
38% -
0.81 -
86.6 -
1.14-
55% of 38 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SaSuefly- plays

Across 165 matches SaSuefly- averages K/R 0.81 and ADR 86.6; the rating across the 115 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 49%, better than 92% of level 9 players. Averages 18.0 kills per match with 47% headshots. The strongest map is Ancient with a 56% win rate in 34 matches. In 58 of 115 matches the rating was 1.10 or higher (50%), in 32 it was below 0.90. In 115 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.22. SaSuefly- loses the most ELO on Dust 2 (−50 ELO, win rate 38%). Things go best on Inferno (+27 ELO, win rate 45%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.81, ADR at 87.1. Last 30 days: 49 matches, win rate 39%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.