SaGlich

Ukraine
On FACEIT since 2025 240 matches tracked 73 matches in 30 days
ELO ▼ 12
2,065
30-day peak: 2,272
Rank EU
#200,874
Ukraine #8,058 in Ukraine
Last updated:

How does SaGlich play?

Rating 1.23 (from 206 matches) K/R 0.88 ADR 92.8 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 206 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.21+0.19 · Ø 1.02 better than 93%
Pistol kills per match 3.5
Knife kills 15 in 240 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (13.3%).

2K rounds 17.2%+3.9 pp · Ø 13.3% better than 98%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 32x 4K, 9 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.06−0.22 · Ø 0.28 better than 2%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +236
= Stayed the same
K/R at 0.87, ADR at 91.9, Headshots at 45%
▼ Got worse
Rating −0.14

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: July 2026 with 0.95. Last 3 months: 0.87 (at the start 0.88). Well above the average (0.74).

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −41 ELO
65 matches · 48% win rate
On Dust 2 −18 ELO
45 matches · 40% win rate
Between 12:00 and 18:00 +33 ELO, win rate 43%
On Sundays −25 ELO, win rate 33%

SaGlich loses the most ELO on Mirage: −41 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 47 · Ancient

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
48% better than 37%
0.88 better than 94%
94.5 better than 95%
1.22 better than 93%
59% of 302 duels better than 90%
34% of 38 situations better than 40%
Nuke48
58% better than 60%
0.94 better than 96%
97.0 better than 93%
1.34 better than 96%
60% of 233 duels better than 86%
50% of 52 situations better than 76%
Dust 245
40% better than 14%
0.84 better than 88%
89.1 better than 85%
1.22 better than 92%
54% of 226 duels better than 64%
30% of 20 situations better than 30%
Ancient37
57% better than 66%
0.92 better than 98%
96.9 better than 98%
1.29 better than 99%
59% of 188 duels better than 88%
71% of 14 situations better than 97%
Inferno17
47% better than 31%
0.72 better than 46%
77.5 better than 36%
1.08-
53% of 76 duels better than 58%
53% of 17 situations better than 85%
Anubis9
33% -
0.84 -
91.4 -
1.10-
56% of 48 duels -
25% of 4 situations -
Cache9
33% -
0.88 -
90.2 -
1.24-
48% of 60 duels -
67% of 6 situations -
Overpass4
50% -
1.03 -
114.9 -
1.00-
67% of 21 duels -
20% of 5 situations -
Shortdust3
67% -
0.51 -
61.4 -
0.74-
44% of 27 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SaGlich plays

Across 240 matches SaGlich averages K/R 0.88 and ADR 92.8; the rating across the 206 rated matches is 1.23. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 45% headshots. The strongest map is Nuke with a 58% win rate in 48 matches. In 122 of 206 matches the rating was 1.10 or higher (59%), in 46 it was below 0.90. In 147 matches with detailed stats: 32 4Ks and 9 aces. Best month by rating: June 2026 at 1.42. SaGlich loses the most ELO on Mirage (−41 ELO, win rate 48%). Things go best on Ancient (+27 ELO, win rate 57%). Match no. 2 of the day goes best: 54% win rate, −21 ELO. Improved over the last three months: Win rate +6 pp, ELO +236. Got weaker: Rating −0.14. Unchanged in recent months: K/R at 0.87, ADR at 91.9, Headshots at 45%. Last 30 days: 73 matches, win rate 48%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.