SZNORBOKOLBO

Poland
On FACEIT since 2016 436 matches tracked 140 matches in 30 days
ELO ▲ 126
3,229
30-day peak: 3,354
Rank EU ▲ 3,299 places
#3,431
Poland #188 in Poland
30 days · prev. #6,730 · best #1,978
Last updated:

How does SZNORBOKOLBO play?

Rating 1.11 (from 435 matches) K/R 0.79 ADR 85.8 from 436 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 435 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (362 matches).

3,000-3,499 ELO

Compared with 7,305 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 63%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.9
Zeus kills4 in 436 matches
Knife kills 9 in 436 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 66%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 73x 4K, 10 aces in 362 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 4.4+0.5 · Ø 3.9 better than 68%
Enemies flashed per round 0.54+0.22 · Ø 0.32 better than 94%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 55%
▼ Got worse
K/R −0.07, Rating −0.09, ADR −4.4, Win rate −8 pp, ELO −60

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.79 (at the start 0.86). Slightly above the average (0.75).

Patterns

From the last 436 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −56 ELO
57 matches · 51% win rate
In match 3 of the day −47 ELO
67 matches · 43% win rate
On Sundays −501 ELO, win rate 40%

SZNORBOKOLBO loses the most ELO on Dust 2: −56 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Longest win streak: 11 wins in a row · Anubis
  3. Highest rating in a match: 2.46 · Anubis

Maps in detail

from the last 436 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient110
52% better than 38%
0.80 better than 70%
86.4 better than 70%
1.11 better than 66%
54% of 575 duels better than 59%
34% of 58 situations better than 40%
Anubis103
57% better than 56%
0.80 better than 71%
87.6 better than 79%
1.14 better than 74%
55% of 513 duels better than 65%
28% of 69 situations better than 24%
Mirage79
47% better than 19%
0.77 better than 54%
83.3 better than 56%
1.10 better than 61%
53% of 321 duels right on the average
33% of 39 situations better than 33%
Dust 257
51% better than 36%
0.80 better than 69%
86.9 better than 72%
1.11 better than 61%
54% of 257 duels better than 58%
22% of 37 situations better than 12%
Cache40
55% better than 36%
0.81 better than 60%
86.7 better than 60%
1.13 better than 55%
53% of 164 duels better than 42%
41% of 17 situations better than 56%
Nuke40
50% better than 23%
0.77 right on the average
83.5 better than 54%
1.06 better than 43%
47% of 202 duels better than 17%
25% of 28 situations better than 18%
Inferno7
57% -
0.77 -
83.2 -
1.11-
47% of 32 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SZNORBOKOLBO plays

Across 436 matches SZNORBOKOLBO averages K/R 0.79 and ADR 85.8; the rating across the 435 rated matches is 1.11. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 55% headshots. The strongest map is Anubis with a 57% win rate in 103 matches. In 223 of 435 matches the rating was 1.10 or higher (51%), in 131 it was below 0.90. In 362 matches with detailed stats: 73 4Ks and 10 aces. Best month by rating: July 2026 at 1.19. SZNORBOKOLBO loses the most ELO on Dust 2 (−56 ELO, win rate 51%). Things go best on Mirage (+272 ELO, win rate 47%). Match no. 1 of the day goes best: 58% win rate, +192 ELO. Got weaker: K/R −0.07, Rating −0.09, ADR −4.4, Win rate −8 pp, ELO −60. Unchanged in recent months: Headshots at 55%. Last 30 days: 140 matches, win rate 51%, net ELO +430.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.