SVOPlayer

Russia
On FACEIT since 2017 188 matches tracked 41 matches in 30 days
ELO ▲ 70
2,929
30-day peak: 2,929
Rank EU
#10,819
Russia #3,025 in Russia
Last updated:

How does SVOPlayer play?

Rating 1.04 K/R 0.73 ADR 79.3 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 188 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

37% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 25%
Clutch 1v2 won 37%+15 pp · Ø 22% better than 99%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so slightly above the average (52%).

Headshot rate 54%+2 pp · Ø 52% better than 64%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.06+0.01 · Ø 1.05 better than 48%
Pistol kills per match 2.6
Knife kills 10 in 188 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 35%
3K rounds 4.2%−0.1 pp · Ø 4.3% better than 47%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 24x 4K, 2 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.0).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 5.8+1.8 · Ø 4.0 better than 90%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.10, ADR +5.3, Win rate +4 pp
= Stayed the same
Headshots at 54%
▼ Got worse
ELO −130

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.74 (at the start 0.69). Just below the average (0.75).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −52 ELO
63 matches · 51% win rate
In match 4 of the day −28 ELO
25 matches · 40% win rate
On Mondays ±0 ELO, win rate 24%

SVOPlayer loses the most ELO on Dust 2: −52 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Nuke
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
51% better than 40%
0.72 better than 34%
79.3 better than 37%
1.02 better than 35%
56% of 239 duels better than 71%
35% of 37 situations better than 40%
Mirage63
52% better than 43%
0.72 better than 33%
76.0 better than 21%
1.03 better than 41%
48% of 218 duels better than 26%
30% of 47 situations better than 24%
Anubis25
52% better than 41%
0.78 better than 64%
86.7 better than 74%
1.12 better than 71%
54% of 102 duels better than 59%
24% of 17 situations better than 16%
Inferno12
50% -
0.70 -
79.4 -
0.98-
52% of 42 duels -
63% of 8 situations -
Ancient9
33% -
0.68 -
79.4 -
0.97-
50% of 28 duels -
29% of 7 situations -
Nuke9
56% -
0.75 -
79.8 -
1.14-
33% of 21 duels -
29% of 7 situations -
Cache5
20% -
0.69 -
75.2 -
0.96-
50% of 14 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SVOPlayer plays

Across 188 matches SVOPlayer averages K/R 0.73, ADR 79.3 and a rating of 1.04. Biggest strength: Utility damage per round at 5.8, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 34%, better than only 25% of level 10 · 2,750-2,999 ELO players. Averages 15.9 kills per match with 54% headshots. The strongest map is Anubis with a 52% win rate in 25 matches. In 77 of 188 matches the rating was 1.10 or higher (41%), in 62 it was below 0.90. In 113 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. SVOPlayer loses the most ELO on Dust 2 (−52 ELO, win rate 51%). Things go best from match 5 of the day (±0 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +5.3, Win rate +4 pp. Got weaker: ELO −130. Unchanged in recent months: Headshots at 54%. Last 30 days: 41 matches, win rate 49%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.