SVIRAL

Russia
On FACEIT since 2021 38 matches tracked
Last updated:

How does SVIRAL play?

Rating 1.08 K/R 0.75 ADR 84.5 from 38 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 38 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 32% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

68% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 68%+29 pp · Ø 39% better than 99%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 21%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 8x 4K, 1 ace in 38 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 72%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 26%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether SVIRAL is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 38 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.77.

Patterns

Soon this shows where SVIRAL loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 17 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.79 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 38 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
59% better than 76%
0.76 better than 58%
85.9 better than 73%
1.08 better than 63%
51% of 72 duels better than 46%
78% of 9 situations better than 99%
Mirage15
47% better than 31%
0.74 right on the average
83.5 better than 61%
1.08 better than 64%
63% of 72 duels better than 95%
57% of 7 situations better than 92%
Anubis3
33% -
0.70 -
89.9 -
0.93-
70% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SVIRAL plays

Across 38 matches SVIRAL averages K/R 0.75, ADR 84.5 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 68%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 60% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 16 of 38 matches the rating was 1.10 or higher (42%), in 12 it was below 0.90. In 38 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.13. Last 30 days: 9 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.