SVARWIK_Pro

Russia
On FACEIT since 2024 131 matches tracked 36 matches in 30 days
ELO ▼ 159
2,129
30-day peak: 2,288
Rank EU
#166,524
Russia #47,120 in Russia
Last updated:

How does SVARWIK_Pro play?

Rating 1.09 (from 82 matches) K/R 0.78 ADR 83.6 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 82 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 3.2
Knife kills 1 in 131 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 13x 4K, 0 aces in 56 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 13%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +10 pp
= Stayed the same
K/R at 0.76, ADR at 82.6
▼ Got worse
Win rate −17 pp, ELO −459

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.81
JanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.94. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
31 matches · 42% win rate
In match 2 of the day +25 ELO
34 matches · 44% win rate
Between 6:00 and 12:00 −30 ELO, win rate 38%
On Fridays −30 ELO, win rate 35%

SVARWIK_Pro loses the most ELO on Dust 2: −30 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
56% better than 67%
0.80 better than 77%
83.6 better than 67%
1.14 better than 84%
53% of 236 duels better than 64%
45% of 20 situations better than 70%
Anubis32
53% right on the average
0.78 better than 71%
83.5 better than 65%
1.03 right on the average
53% of 81 duels better than 61%
38% of 8 situations right on the average
Dust 231
42% better than 18%
0.77 better than 65%
85.1 better than 70%
1.06 better than 60%
55% of 113 duels better than 71%
33% of 12 situations better than 39%
Nuke8
25% -
0.69 -
79.3 -
1.01-
53% of 45 duels -
0% of 1 situations -
Inferno3
100% -
0.79 -
86.7 -
1.21-
50% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SVARWIK_Pro plays

Across 131 matches SVARWIK_Pro averages K/R 0.78 and ADR 83.6; the rating across the 82 rated matches is 1.09. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 54 matches. In 40 of 82 matches the rating was 1.10 or higher (49%), in 26 it was below 0.90. In 56 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: June 2026 at 1.34. SVARWIK_Pro loses the most ELO on Dust 2 (−30 ELO, win rate 42%). Things go best on Anubis (+122 ELO, win rate 53%). Match no. 3 of the day goes best: 59% win rate, +60 ELO. Improved over the last three months: Headshots +10 pp. Got weaker: Win rate −17 pp, ELO −459. Unchanged in recent months: K/R at 0.76, ADR at 82.6. Last 30 days: 36 matches, win rate 44%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.