SUPERSONICxy

Russia
On FACEIT since 2025 267 matches tracked 151 matches in 30 days
ELO ▼ 431
2,373
30-day peak: 2,821
Rank EU
#81,079
Russia #20,965 in Russia
Last updated:

How does SUPERSONICxy play?

Rating 0.99 K/R 0.74 ADR 83.7 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 267 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,262 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 52%+1 pp · Ø 51% better than 56%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 42%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 6%−6 pp · Ø 12% better than 31%
K/D 0.96−0.07 · Ø 1.03 better than 21%
Pistol kills per match 2.8
Knife kills 6 in 267 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 58%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 62%
MVPs per match 2.4+0.1 · Ø 2.3 better than 58%
4Ks and aces 44x 4K, 6 aces in 267 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 69%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether SUPERSONICxy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 267 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −120 ELO
20 matches · 45% win rate
On Dust 2 −90 ELO
61 matches · 44% win rate
Between 18:00 and 24:00 −149 ELO, win rate 39%
On Saturdays −60 ELO, win rate 36%

SUPERSONICxy loses the most ELO on Anubis: −120 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.03 · Anubis
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
52% right on the average
0.75 better than 54%
84.0 better than 65%
0.98 better than 32%
54% of 464 duels better than 67%
36% of 47 situations better than 45%
Dust 261
44% better than 23%
0.77 better than 64%
88.7 better than 82%
1.04 right on the average
59% of 348 duels better than 86%
35% of 17 situations better than 42%
Ancient47
43% better than 19%
0.74 right on the average
80.9 better than 50%
1.02 better than 45%
46% of 222 duels better than 19%
48% of 21 situations better than 74%
Nuke24
42% better than 15%
0.71 better than 31%
83.3 better than 64%
0.93 better than 15%
47% of 141 duels better than 23%
40% of 15 situations right on the average
Anubis20
45% better than 23%
0.70 better than 27%
79.8 better than 41%
0.97 better than 25%
42% of 90 duels better than 9%
29% of 7 situations better than 26%
Inferno16
75% better than 96%
0.76 better than 58%
85.0 better than 64%
1.03 better than 39%
49% of 99 duels better than 29%
13% of 8 situations better than 3%
Cache11
36% -
0.64 -
71.5 -
0.87-
45% of 44 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SUPERSONICxy plays

Across 267 matches SUPERSONICxy averages K/R 0.74, ADR 83.7 and a rating of 0.99. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Inferno with a 75% win rate in 16 matches. In 100 of 267 matches the rating was 1.10 or higher (37%), in 112 it was below 0.90. In 267 matches with detailed stats: 44 4Ks and 6 aces. SUPERSONICxy loses the most ELO on Anubis (−120 ELO, win rate 45%). Things go best on Mirage (+32 ELO, win rate 52%). Match no. 1 of the day goes best: 55% win rate, −30 ELO. Last 30 days: 151 matches, win rate 46%, net ELO −92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.