SULLTANNII

Kosovo
On FACEIT since 2024 74 matches tracked 41 matches in 30 days
Last updated:

How does SULLTANNII play?

Rating 1.08 K/R 0.80 ADR 87.2 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 74 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 14% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 33%+22 pp · Ø 11% better than 97%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 2.8
Knife kills 1 in 74 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (13.4%).

2K rounds 17.0%+3.6 pp · Ø 13.4% better than 97%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 9x 4K, 1 ace in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.19, Rating +0.25, ADR +17.4, Win rate +21 pp
= Stayed the same
ELO at 2,301
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.88 (at the start 0.69). Well above the average (0.74).

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
26 matches · 38% win rate
Between 0:00 and 6:00 +23 ELO, win rate 38%

SULLTANNII loses the most ELO on Dust 2: −50 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
38% better than 10%
0.85 better than 88%
92.9 better than 92%
1.16 better than 83%
58% of 159 duels better than 83%
55% of 11 situations better than 88%
Mirage22
45% better than 24%
0.69 better than 25%
77.7 better than 31%
0.89 better than 9%
52% of 121 duels better than 55%
50% of 10 situations better than 82%
Ancient11
64% -
0.93 -
94.8 -
1.24-
58% of 67 duels -
33% of 3 situations -
Anubis7
71% -
0.88 -
92.6 -
1.26-
66% of 35 duels -
25% of 4 situations -
Inferno7
14% -
0.69 -
76.4 -
0.89-
50% of 34 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SULLTANNII plays

Across 74 matches SULLTANNII averages K/R 0.80, ADR 87.2 and a rating of 1.08. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 42% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 34 of 74 matches the rating was 1.10 or higher (46%), in 30 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. SULLTANNII loses the most ELO on Dust 2 (−50 ELO, win rate 38%). Improved over the last three months: K/R +0.19, Rating +0.25, ADR +17.4, Win rate +21 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: ELO at 2,301. Last 30 days: 41 matches, win rate 56%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.