STATIK_02
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average39% of opening duels won and so well below the average (49%).
Clutch
Weakness5% of 1v2s won and so well below the average (21%).
Weapons and aim
Average1.02 K/D and so just above the average (0.98).
Impact
AverageExactly 2 kills in 12.3% of rounds and so slightly below the average (12.9%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.70 (at the start 0.79). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.15. Last 3 months: 0.96 (at the start 1.12). Slightly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 86.9. Last 3 months: 77.9 (at the start 85.0). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 45% (at the start 50%). Slightly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 88%. Last 3 months: 52% (at the start 76%). Clearly above the average (47%).
Best month: September 2026 with 1,648. Last 3 months: 1,409 (at the start 1,610).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 67 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
STATIK_02 loses the most ELO in match 1 of the day: +36 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Dust 2
- Longest win streak: 10 wins in a row · Ancient
- Highest rating in a match: 2.03 · Mirage
Maps in detail
from the last 67 matchesCompared with players on the same level who have at least 15 matches on the map.
How STATIK_02 plays
Across 67 matches STATIK_02 averages K/R 0.73, ADR 80.1 and a rating of 1.01. Most room to improve: Opening duels won at 39%, better than only 1% of level 7 players. Averages 16.0 kills per match with 46% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 23 of 67 matches the rating was 1.10 or higher (34%), in 24 it was below 0.90. In 46 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. STATIK_02 loses the most ELO in match 1 of the day (+36 ELO, win rate 52%). Things go best on Dust 2 (+35 ELO, win rate 65%). Got weaker: K/R −0.09, Rating −0.16, ADR −7.1, Headshots −5 pp, Win rate −24 pp, ELO −201. Last 30 days: 4 matches, win rate 75%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.