STAR_PLAYER

Ukraine
On FACEIT since 2021 217 matches tracked 175 matches in 30 days
ELO ▼ 69
2,613
30-day peak: 2,951
Rank EU ▼ 26,652 places
#35,588
Ukraine #1,527 in Ukraine
30 days · prev. #8,936 · best #7,585
Last updated:

How does STAR_PLAYER play?

Rating 1.00 K/R 0.72 ADR 78.9 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 217 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.5
Knife kills 2 in 217 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 41%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 26x 4K, 5 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether STAR_PLAYER is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 217 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Tuesdays −163 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 2.28 · Ancient
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
56% better than 64%
0.71 better than 32%
79.1 better than 39%
0.97 better than 25%
48% of 324 duels better than 27%
38% of 53 situations better than 46%
Ancient48
52% better than 45%
0.76 right on the average
81.1 better than 41%
1.04 better than 47%
56% of 187 duels better than 70%
28% of 29 situations better than 24%
Anubis41
54% better than 57%
0.69 better than 22%
77.3 better than 28%
0.99 better than 30%
46% of 161 duels better than 18%
29% of 24 situations better than 25%
Dust 234
53% right on the average
0.73 better than 41%
79.5 better than 40%
1.01 better than 36%
50% of 148 duels better than 39%
41% of 17 situations better than 59%
Cache6
83% -
0.72 -
74.4 -
1.08-
50% of 20 duels -
75% of 4 situations -
Nuke5
40% -
0.72 -
74.7 -
0.96-
50% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How STAR_PLAYER plays

Across 217 matches STAR_PLAYER averages K/R 0.72, ADR 78.9 and a rating of 1.00. Most room to improve: 3K rounds at 3.4%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Mirage with a 56% win rate in 82 matches. In 75 of 217 matches the rating was 1.10 or higher (35%), in 83 it was below 0.90. In 217 matches with detailed stats: 26 4Ks and 5 aces. Things go best on Ancient (+94 ELO, win rate 52%). Match no. 3 of the day goes best: 61% win rate, +36 ELO. Last 30 days: 175 matches, win rate 52%, net ELO +234.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.