STARSKILLZ-
How does STARSKILLZ- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 959 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Weakness13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average41% headshots and so clearly below the average (46%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average4.3 utility damage per round and so just above the average (4.2).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.73). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.96 (at the start 0.98). Slightly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 83.2. Last 3 months: 75.3 (at the start 81.4). Slightly below the average (78.8).
Share of headshot kills
Best month: June 2026 with 50%. Last 3 months: 38% (at the start 46%). Well below the average (46%).
Matches won (win rate)
Best month: June 2026 with 61%. Last 3 months: 49% (at the start 52%). Right on the average (49%).
Best month: September 2026 with 1,521. Last 3 months: 1,333 (at the start 1,156).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 32%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
STARSKILLZ- loses the most ELO on Inferno: −46 ELO, 58% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 2.37 · Anubis
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How STARSKILLZ- plays
Across 185 matches STARSKILLZ- averages K/R 0.71 and ADR 77.2; the rating across the 182 rated matches is 0.96. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 7 players. Averages 15.8 kills per match with 41% headshots. The strongest map is Anubis with a 62% win rate in 26 matches. In 59 of 182 matches the rating was 1.10 or higher (32%), in 83 it was below 0.90. In 118 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. STARSKILLZ- loses the most ELO on Inferno (−46 ELO, win rate 58%). Things go best on Anubis (+54 ELO, win rate 62%). Improved over the last three months: ELO +177. Got weaker: K/R −0.04, ADR −6.1, Headshots −8 pp, Win rate −3 pp. Unchanged in recent months: Rating at 0.96. Last 30 days: 3 matches, win rate 100%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.